We propose a robust 2D shape reconstruction and simplification algorithm which takes as input a defect-laden point set with noise and outliers. We introduce an optimal-transport driven approach where the input point set, considered as a sum of Dirac measures, is approximated by a simplicial complex considered as a sum of uniform measures on 0- and 1-simplices. A fine-to-coarse scheme is devised to construct the resulting simplicial complex through greedy decimation of a Delaunay triangulation of the input point set. Our method performs well on a variety of examples ranging from line drawings to grayscale images, with or without noise, features, and boundaries
This paper deals with simplification algorithms for generating coarse-level approximations of both ...
The problem of reconstructing 3D scene features from multiple views with known camera motion and giv...
The 3D point cloud is a widely used data format obtained from scanning a 3D model, either by using a...
We propose a robust 2D shape reconstruction and simplification algorithm which takes as input a defe...
Abstract. We describe a framework for robust shape reconstruction from raw point sets, based on opti...
We propose a robust, feature-preserving surface reconstruction algorithm which turns a point set wit...
International audienceWe propose a fast and scalable algorithm to project a given density on a set o...
© 2020 IEEE We study the problem of 3D shape reconstruction from 2D landmarks extracted in a single ...
We propose a noise-adaptive shape reconstruction method specialized to smooth, closed shapes. Our al...
Surface or shape reconstruction from 3D digitizations performed in planar samplings are frequent in ...
International audienceThis paper addresses the problem of 3D reconstruction from a set of viewpoints...
International audienceThis paper addresses the problem of 3D reconstruction from a set of viewpoints...
We present a novel reconstruction algorithm that, given an input point set sampled from an object S,...
Abstract. Creating geometric abstracted models from image-based scene reconstructions is difficult d...
International audienceA skeleton is a centered geometric representation of a shape that describes th...
This paper deals with simplification algorithms for generating coarse-level approximations of both ...
The problem of reconstructing 3D scene features from multiple views with known camera motion and giv...
The 3D point cloud is a widely used data format obtained from scanning a 3D model, either by using a...
We propose a robust 2D shape reconstruction and simplification algorithm which takes as input a defe...
Abstract. We describe a framework for robust shape reconstruction from raw point sets, based on opti...
We propose a robust, feature-preserving surface reconstruction algorithm which turns a point set wit...
International audienceWe propose a fast and scalable algorithm to project a given density on a set o...
© 2020 IEEE We study the problem of 3D shape reconstruction from 2D landmarks extracted in a single ...
We propose a noise-adaptive shape reconstruction method specialized to smooth, closed shapes. Our al...
Surface or shape reconstruction from 3D digitizations performed in planar samplings are frequent in ...
International audienceThis paper addresses the problem of 3D reconstruction from a set of viewpoints...
International audienceThis paper addresses the problem of 3D reconstruction from a set of viewpoints...
We present a novel reconstruction algorithm that, given an input point set sampled from an object S,...
Abstract. Creating geometric abstracted models from image-based scene reconstructions is difficult d...
International audienceA skeleton is a centered geometric representation of a shape that describes th...
This paper deals with simplification algorithms for generating coarse-level approximations of both ...
The problem of reconstructing 3D scene features from multiple views with known camera motion and giv...
The 3D point cloud is a widely used data format obtained from scanning a 3D model, either by using a...