Penelitian ini bertujuan untuk menguji apakah terdapat perbedaan kemampuan komunikasi matematis antara mahasiswa yang belajar menggunakan model kooperatif tipe TSTS dengan mahasiswa yang belajar menggunakan metode konvensional. Jenis Penelitian ini adalah penelitian Quasi Eksperimental Design. Desain yang digunakan adalah Pretest-Postest Control Group Design. Hasil penelitian menunjukan bahwa perbedaan rata-rata menggunakan uji t pada a=0,05 diperoleh thitung= 2,32 dan ttabel = 2,00 sehingga thitung< ttabel tidak terpenuhi. Dengan demikian dapat disimpulkan bahwa terdapat perbedaan kemampuan komunikasi matematis antara mahasiswa yang belajar menggunakan metode model kooperatif tipe TSTS dengan mahasiswa yang belajar menggunakan met...
The problem that the author encountered in class X SMK Palapa Bandar Lampung is the low ability of m...
The problem that the author encountered in class X SMK Palapa Bandar Lampung is the low ability of m...
This research focused on the implementation of Cooperative Learning type, Two Stay Two Stray. The ai...
Penelitian ini bertujuan untuk menguji apakah terdapat perbedaan kemampuan komunikasi matematis anta...
This research aimed to know the increasing of mathematical communication skills of students who foll...
The purpose of this research is to know wheter there is the effect of cooperative learning Two Stay ...
This quasi experimental research aimed to know the influence of the cooperative learning model of tw...
The research is to describe mathematical communication skills and student learning outcomes with coo...
Penelitian ini bertujuan untuk mengetahui efektivitas penggunaan model pembelajaran Two Stay Two Str...
Penelitian ini bertujuan untuk menelaah peningkatan kemampuan komunikasi matematis siswa yang memper...
Penelitian ini bertujuan untuk menelaah peningkatan kemampuan komunikasi matematis siswa yang memper...
This research was carried out based on the existing conditions, the students were less communicative...
This research was carried out based on the existing conditions, the students were less communicative...
This quasi experimental research aimed to know the effect of cooperative learning model of two stay ...
This research focused on the implementation of Cooperative Learning type, Two Stay Two Stray. The ai...
The problem that the author encountered in class X SMK Palapa Bandar Lampung is the low ability of m...
The problem that the author encountered in class X SMK Palapa Bandar Lampung is the low ability of m...
This research focused on the implementation of Cooperative Learning type, Two Stay Two Stray. The ai...
Penelitian ini bertujuan untuk menguji apakah terdapat perbedaan kemampuan komunikasi matematis anta...
This research aimed to know the increasing of mathematical communication skills of students who foll...
The purpose of this research is to know wheter there is the effect of cooperative learning Two Stay ...
This quasi experimental research aimed to know the influence of the cooperative learning model of tw...
The research is to describe mathematical communication skills and student learning outcomes with coo...
Penelitian ini bertujuan untuk mengetahui efektivitas penggunaan model pembelajaran Two Stay Two Str...
Penelitian ini bertujuan untuk menelaah peningkatan kemampuan komunikasi matematis siswa yang memper...
Penelitian ini bertujuan untuk menelaah peningkatan kemampuan komunikasi matematis siswa yang memper...
This research was carried out based on the existing conditions, the students were less communicative...
This research was carried out based on the existing conditions, the students were less communicative...
This quasi experimental research aimed to know the effect of cooperative learning model of two stay ...
This research focused on the implementation of Cooperative Learning type, Two Stay Two Stray. The ai...
The problem that the author encountered in class X SMK Palapa Bandar Lampung is the low ability of m...
The problem that the author encountered in class X SMK Palapa Bandar Lampung is the low ability of m...
This research focused on the implementation of Cooperative Learning type, Two Stay Two Stray. The ai...