The Thesis creates a model that identifies and labels graphic media variables and graphic art processes. The model is multi-axis and fuses computational as well as manual techniques. Over 100 primitive graphical variables and processes are identified and placed into this matrix. Graphical classification begins with the construction of elementary computational, graphical, and interaction concepts: dimensionality, continuous vs discrete, input vs output, and the vocabulary/components of a user-machine interaction. A 2D topology is developed which identifies additional key axes of image processing: monadic vs dyadic, local vs global, visualization vs analytic. Virtually all known manual and computational graphical variables and processes are c...
Computer graphics is a new tool for the visual artist. Historic and educational theories and facts o...
Powerful computers are increasingly being used for the generation and processing of images. We may n...
Discovery and innovation, which have traditionally involved thinking visually and producing images, ...
A problem common to Computer Vision and Computer Graphics is identified. It is the problem of repr...
Advances in computer graphics in the recent twenty years have stimulated different schemes to classi...
Few years ago, the department of computer science of the University Magdeburg invented a completely ...
This study examines visual elements in two-dimensional art imagery, and compares and contrasts tradi...
This paper aims at contributing to a better understanding of essential concepts of visual design aid...
Advances in computer graphics in the recent twenty years have stimulated different schemes to classi...
This research investigates characteristics and generation of graphic diagrams used in support of ana...
Reference models have been developed in various fields of information processing. The aim of such mo...
Every field of science has its own specialised visual language, developed over decades, if not centu...
The topic proposed intends to outline the importance of expressive complementarity in the qualificat...
In order to have more and better 3D content, there is an urgent demand for making the development of...
The most effective imagery takes into account the aesthetic, perceptual, and cognitive aspects of im...
Computer graphics is a new tool for the visual artist. Historic and educational theories and facts o...
Powerful computers are increasingly being used for the generation and processing of images. We may n...
Discovery and innovation, which have traditionally involved thinking visually and producing images, ...
A problem common to Computer Vision and Computer Graphics is identified. It is the problem of repr...
Advances in computer graphics in the recent twenty years have stimulated different schemes to classi...
Few years ago, the department of computer science of the University Magdeburg invented a completely ...
This study examines visual elements in two-dimensional art imagery, and compares and contrasts tradi...
This paper aims at contributing to a better understanding of essential concepts of visual design aid...
Advances in computer graphics in the recent twenty years have stimulated different schemes to classi...
This research investigates characteristics and generation of graphic diagrams used in support of ana...
Reference models have been developed in various fields of information processing. The aim of such mo...
Every field of science has its own specialised visual language, developed over decades, if not centu...
The topic proposed intends to outline the importance of expressive complementarity in the qualificat...
In order to have more and better 3D content, there is an urgent demand for making the development of...
The most effective imagery takes into account the aesthetic, perceptual, and cognitive aspects of im...
Computer graphics is a new tool for the visual artist. Historic and educational theories and facts o...
Powerful computers are increasingly being used for the generation and processing of images. We may n...
Discovery and innovation, which have traditionally involved thinking visually and producing images, ...