This advanced session explores current and potential addictive disorders found in the DSM-5. This includes gambling disorder, at this time the only addictive disorder enumerated alongside the substance related disorders in the DSM-5. Internet gaming disorder, currently a condition identified for further study, will be highlighted inclusive of cultural and diversity considerations. Additionally, the presenters will provide a research overview of possible future identified addictive FRIDAY disorders, presently under review
Gaming disorder is set to be included in the International Statistical Classification of Diseases an...
Background: The fifth edition of the Diagnostic and Statistical Manual of Mental Disorders (DSM-5) i...
The term 'addiction' was traditionally used in relation to centrally active substances, such as coca...
The concept of addiction, traditionally applied to psychotropic substances, has been officially exte...
The release of the latest edition of the Diagnostic and Statistical Manual of Mental Disorders (DSM-...
It might be hard to imagine that a leisure activity could turn to suffering and mental disorder in n...
This is the final version, published by Wiley in Annals of the New York Academy of Sciences (http://...
Purpose of review The present review compares and contrasts the diagnostic entities and taxonomy of ...
Over the past several decades, non-substance-use behaviors like gambling, gaming, and sex have recei...
Behavioral addictions are highly prevalent and have a major individual and societal impact. Moreover...
The 5th edition of the Diagnostic and Statistical Manual of Mental Disorders (DSM-5) categorizes gam...
AIMS: For the first time, the Diagnostic and Statistical Manual for Mental Disorders (DSM-5) introdu...
Addiction does not mean "addiction to substances" only. At the core of the definition of substance d...
While considerable efforts have been made to understand the neurobiological basis of substance addic...
Pathological gambling is a maladaptive behaviour associated with diminished self-control over persis...
Gaming disorder is set to be included in the International Statistical Classification of Diseases an...
Background: The fifth edition of the Diagnostic and Statistical Manual of Mental Disorders (DSM-5) i...
The term 'addiction' was traditionally used in relation to centrally active substances, such as coca...
The concept of addiction, traditionally applied to psychotropic substances, has been officially exte...
The release of the latest edition of the Diagnostic and Statistical Manual of Mental Disorders (DSM-...
It might be hard to imagine that a leisure activity could turn to suffering and mental disorder in n...
This is the final version, published by Wiley in Annals of the New York Academy of Sciences (http://...
Purpose of review The present review compares and contrasts the diagnostic entities and taxonomy of ...
Over the past several decades, non-substance-use behaviors like gambling, gaming, and sex have recei...
Behavioral addictions are highly prevalent and have a major individual and societal impact. Moreover...
The 5th edition of the Diagnostic and Statistical Manual of Mental Disorders (DSM-5) categorizes gam...
AIMS: For the first time, the Diagnostic and Statistical Manual for Mental Disorders (DSM-5) introdu...
Addiction does not mean "addiction to substances" only. At the core of the definition of substance d...
While considerable efforts have been made to understand the neurobiological basis of substance addic...
Pathological gambling is a maladaptive behaviour associated with diminished self-control over persis...
Gaming disorder is set to be included in the International Statistical Classification of Diseases an...
Background: The fifth edition of the Diagnostic and Statistical Manual of Mental Disorders (DSM-5) i...
The term 'addiction' was traditionally used in relation to centrally active substances, such as coca...