Online addictions may be the result of poor coping motives (Whang, Lee & Chang, 2003), intensity of imagination (Kushner et al., 2007), or need to satisfy socially related desires (Campbell, Cumming, & Hughes, 2006). The motivations for playing online video games also appears to be rooted in imagination levels (Wood, Griffiths, Chappell, & Cavies, 2004), and in their socially related aspects (Ducheneaut, Yee, Nickell, & Moore, 2006), and coping value (Wan & Chiou, 2006). Participants were recruited via a survey link accessible through an online Survey Web Facility posted on Blackboard and sent to student email addresses provided by the registrar. Participants completed the COPE Inventory, an imagination inventory, an online game usage inv...
Casual videogames (CVGs), played on smartphones, are becoming increasingly popular, especially among...
The gaming industry is growing larger every year. Video games are useful for many applications but a...
In light of the recent research indicating differences between Internet addiction and online gaming ...
Online addictions may be the result of poor coping motives (Whang, Lee & Chang, 2003), intensity of ...
Although many people play online games with few if any consequences, others appear to become addicte...
Massively multiplayer online (MMO) games represent a long-standing, intensive and wide spread type o...
It is argued that problem video game use (PVGU) has similarities with behavioral addictions such as ...
From the theory of compensatory Internet use, escapism through videogames may constitute a coping st...
The aim of this study was to explore the relationship between online gaming motivation, self-concept...
peer reviewedFrom the theory of compensatory Internet use, escapism through videogames may constitut...
Playing online games can become problematic and engender adverse consequences. Several psychological...
Recently, there have been growing concerns about excessive online gaming. Playing Massively Multipla...
peer reviewedProblematic playing behaviour in terms of addiction is well known to be associated with...
Massively multiplayer online role-playing games (MMORPGs) are a popular form of entertainment used b...
This study aimed at determining whether motives and/or maladaptive cognitions would predict levels o...
Casual videogames (CVGs), played on smartphones, are becoming increasingly popular, especially among...
The gaming industry is growing larger every year. Video games are useful for many applications but a...
In light of the recent research indicating differences between Internet addiction and online gaming ...
Online addictions may be the result of poor coping motives (Whang, Lee & Chang, 2003), intensity of ...
Although many people play online games with few if any consequences, others appear to become addicte...
Massively multiplayer online (MMO) games represent a long-standing, intensive and wide spread type o...
It is argued that problem video game use (PVGU) has similarities with behavioral addictions such as ...
From the theory of compensatory Internet use, escapism through videogames may constitute a coping st...
The aim of this study was to explore the relationship between online gaming motivation, self-concept...
peer reviewedFrom the theory of compensatory Internet use, escapism through videogames may constitut...
Playing online games can become problematic and engender adverse consequences. Several psychological...
Recently, there have been growing concerns about excessive online gaming. Playing Massively Multipla...
peer reviewedProblematic playing behaviour in terms of addiction is well known to be associated with...
Massively multiplayer online role-playing games (MMORPGs) are a popular form of entertainment used b...
This study aimed at determining whether motives and/or maladaptive cognitions would predict levels o...
Casual videogames (CVGs), played on smartphones, are becoming increasingly popular, especially among...
The gaming industry is growing larger every year. Video games are useful for many applications but a...
In light of the recent research indicating differences between Internet addiction and online gaming ...