This title offers an essential first step in understanding how new digital worlds will change the future of our universe. This book considers questions such as: What rules should govern virtual communities? Should the law step in to protect property rights when virtual items are destroyed or stolen
The new industry of Massively Multi-Player Online Role-Playing Games (MMORPGs) brings together two s...
The status of digital property protection, especially in virtual worlds, is uncertain to say the lea...
Ownership in virtual worlds is somewhat of an enigma. (If it is not clear that you exist, how can...
This title offers an essential first step in understanding how new digital worlds will change the fu...
This title offers an essential first step in understanding how new digital worlds will change the fu...
Virtual worlds are places where millions of people come to play, trade, create, and socialize. In th...
What would happen if we took seriously the claims of virtual worlds to be genuinely new places? Soci...
What if you could check out of your world, and enter a place where the social environment was differ...
What if you could check out of your world, and enter a place where the social environment was differ...
This is an article about how disputes over virtual world items, such as virtual money, Second Life i...
This article considers the application of real-world law to virtual worlds, new shared spaces that a...
Late last year the animated figure of a balding, bespectacled man addressed a motley crowd of...
Just as the Internet linked human knowledge through the simple mechanism of the hyperlink, now reali...
In this paper we reflect on the legal frameworks which affect three-dimensional virtual worlds. Here...
The status of digital property protection, especially in virtual worlds, is uncertain to say the lea...
The new industry of Massively Multi-Player Online Role-Playing Games (MMORPGs) brings together two s...
The status of digital property protection, especially in virtual worlds, is uncertain to say the lea...
Ownership in virtual worlds is somewhat of an enigma. (If it is not clear that you exist, how can...
This title offers an essential first step in understanding how new digital worlds will change the fu...
This title offers an essential first step in understanding how new digital worlds will change the fu...
Virtual worlds are places where millions of people come to play, trade, create, and socialize. In th...
What would happen if we took seriously the claims of virtual worlds to be genuinely new places? Soci...
What if you could check out of your world, and enter a place where the social environment was differ...
What if you could check out of your world, and enter a place where the social environment was differ...
This is an article about how disputes over virtual world items, such as virtual money, Second Life i...
This article considers the application of real-world law to virtual worlds, new shared spaces that a...
Late last year the animated figure of a balding, bespectacled man addressed a motley crowd of...
Just as the Internet linked human knowledge through the simple mechanism of the hyperlink, now reali...
In this paper we reflect on the legal frameworks which affect three-dimensional virtual worlds. Here...
The status of digital property protection, especially in virtual worlds, is uncertain to say the lea...
The new industry of Massively Multi-Player Online Role-Playing Games (MMORPGs) brings together two s...
The status of digital property protection, especially in virtual worlds, is uncertain to say the lea...
Ownership in virtual worlds is somewhat of an enigma. (If it is not clear that you exist, how can...