We analyze how communication and voting interact when there is uncertainty about players’ preferences. We consider two players who vote on forming a partnership with uncertain rewards. It may or may not be worthwhile to team up. Both players want to make the right decision but differ in their attitudes toward making an error. Players’ preferences are private information and each player is partially informed about the state of the world. Before voting, players can talk to each other. We completely characterize the equilibria and show that the main role of communica- tion is to provide a double check: When there is a conflict between a player’s preferences and her private information about the state, she votes in accordance with her private i...
We theoretically and experimentally study voter behavior in a setting characterized by plurality rul...
This paper studies information transmission between an uninformed decision maker (receiver) and an i...
International audienceWe analyze a standard Crawford and Sobel's (1982) cheap talk game in a two-dim...
We study a model of multi-player communication. Privately informed decision makers have different pr...
We study a model of multi-player communication. Privately informed decision mak-ers have different p...
The paper analyzes the role of the structure of communication - i.e. who is talking with whom - on t...
The paper analyzes the role of the structure of communication - i.e. who is talking with whom - on t...
The paper analyzes the role of the structure of communication—i.e. who is talking with whom—in a coo...
Does competition among persuaders increase the extent of information revealed? We study ex ante symm...
This thesis consists of three independent studies. The first study works on the effect of confirmato...
We analyze a, model of two candidate competition in which candidate and voter preferences are privat...
With the world full of situations in which information that is potentially useful to decision-making...
We study a sender-receiver game. The sender observes the state and costlessly transmits a message to...
We study a class of two-player repeated games with incomplete information and informational external...
Can campaign communications credibly transmit information about candidates ’ pol-icy intentions? To ...
We theoretically and experimentally study voter behavior in a setting characterized by plurality rul...
This paper studies information transmission between an uninformed decision maker (receiver) and an i...
International audienceWe analyze a standard Crawford and Sobel's (1982) cheap talk game in a two-dim...
We study a model of multi-player communication. Privately informed decision makers have different pr...
We study a model of multi-player communication. Privately informed decision mak-ers have different p...
The paper analyzes the role of the structure of communication - i.e. who is talking with whom - on t...
The paper analyzes the role of the structure of communication - i.e. who is talking with whom - on t...
The paper analyzes the role of the structure of communication—i.e. who is talking with whom—in a coo...
Does competition among persuaders increase the extent of information revealed? We study ex ante symm...
This thesis consists of three independent studies. The first study works on the effect of confirmato...
We analyze a, model of two candidate competition in which candidate and voter preferences are privat...
With the world full of situations in which information that is potentially useful to decision-making...
We study a sender-receiver game. The sender observes the state and costlessly transmits a message to...
We study a class of two-player repeated games with incomplete information and informational external...
Can campaign communications credibly transmit information about candidates ’ pol-icy intentions? To ...
We theoretically and experimentally study voter behavior in a setting characterized by plurality rul...
This paper studies information transmission between an uninformed decision maker (receiver) and an i...
International audienceWe analyze a standard Crawford and Sobel's (1982) cheap talk game in a two-dim...