Using contests to generate innovation has and is widely used. Such contests often involve offering a prize that depends upon the accomplishment (effort). Using an all-pay auction as a model of a contest, we determine the optimal reward for inducing innovation. In a symmetric environment, we find that the reward should be set to c(x)/c′(x) where c is the cost of producing an innovation of level x. In an asymmetric environment with two firms, we find that it is optimal to set different rewards for each firm. There are cases where this can be replicated by a single reward that depends upon accomplishments of both contestants
This paper investigates the optimal design of research contests. A principal, who values an innovati...
The literature on R&D contests implicitly assumes that contestants submit their innovation regardles...
This paper analyzes the design of innovation contests when the quality of an innovation depends on t...
Using contests to generate innovation has and is widely used. Such contests often involve offering a...
Using contests to generate innovation has and is widely used. Such contests often involve o¤ering a ...
We study all-pay contests under incomplete information where the reward is a function of the contest...
We consider the design of contests when the principal can choose both the prize profile and how the ...
We study all-pay contests under incomplete information where the reward is a function of the contest...
Inducement prize contests, where a monetary prize is offered for a specified technological achieveme...
We consider the design of contests for n agents when the principal can choose both the prize profile...
We consider the design of contests when the principal can choose both the prize profile and how the ...
We study the design of contests for specific innovations when there is learning: contestants’ belief...
We study contests for innovation with learning about the innovation’s feasibility and opponents ’ ou...
In an innovation tournament, an organizer solicits innovative ideas from a number of independent age...
We study all-pay contests with effort-dependent rewards under incomplete information. The value to w...
This paper investigates the optimal design of research contests. A principal, who values an innovati...
The literature on R&D contests implicitly assumes that contestants submit their innovation regardles...
This paper analyzes the design of innovation contests when the quality of an innovation depends on t...
Using contests to generate innovation has and is widely used. Such contests often involve offering a...
Using contests to generate innovation has and is widely used. Such contests often involve o¤ering a ...
We study all-pay contests under incomplete information where the reward is a function of the contest...
We consider the design of contests when the principal can choose both the prize profile and how the ...
We study all-pay contests under incomplete information where the reward is a function of the contest...
Inducement prize contests, where a monetary prize is offered for a specified technological achieveme...
We consider the design of contests for n agents when the principal can choose both the prize profile...
We consider the design of contests when the principal can choose both the prize profile and how the ...
We study the design of contests for specific innovations when there is learning: contestants’ belief...
We study contests for innovation with learning about the innovation’s feasibility and opponents ’ ou...
In an innovation tournament, an organizer solicits innovative ideas from a number of independent age...
We study all-pay contests with effort-dependent rewards under incomplete information. The value to w...
This paper investigates the optimal design of research contests. A principal, who values an innovati...
The literature on R&D contests implicitly assumes that contestants submit their innovation regardles...
This paper analyzes the design of innovation contests when the quality of an innovation depends on t...