Biomedical research increasingly requires for testings be conducted outside the lab, in the field such as the participant’s home or work environment. This type of research requires semi-autonomous computer systems that collect such data and send it back to the lab for processing and dissemination. A key aspect of this type of research is the selection of the required software and hardware components. These systems need to be reliable, allow considerable customizability and be readily accessible but also able to be locked down. In this paper we report a set of requirements for the hardware and software for such a system. We then utilise these requirements to evaluate the use of game consoles as a hardware platform in comparison to other hard...
The wide diffusion of Biomedical Equipment (BmE) [1] is associated with the general problem of their...
Biofeedback interaction offers interesting opportunities for video games since it allows player phys...
This paper proposes a novel mobile healthcare system for remotely monitoring neuro-cognitive functio...
With the tremendous advancements in low cost, power-efficient hardware and the recent interest in bi...
Modern video cards and game consoles typically have much better performance to price ratios than tha...
There is a large global need for rehabilitation, and not enough sufficient methods of delivering it....
Abstract: Physical computing has spun a true global revolution in the way in which the digital inter...
With the tremendous advancements in low cost, power-efficient hardware and the recent interest in b...
As sport-related traumatic brain injuries face increasing attention from the media and the general p...
In Affective Computing research field, different tools and devices are used to acquire physiological...
Physical computing has spun a true global revolution in the way in which the digital interfaces with...
Hardware is the parts of a computer you can kick. Computers don’t save time, they redistribute it. T...
The Purdue Neurotrauma Group (PNG) seeks to develop a biomechanical telemetry system capable of moni...
m e small laboratory that engages in a variety of human factors experiments must rely on equipment t...
It is important to equip future vehicles with an on-board system capable of tracking and analysing d...
The wide diffusion of Biomedical Equipment (BmE) [1] is associated with the general problem of their...
Biofeedback interaction offers interesting opportunities for video games since it allows player phys...
This paper proposes a novel mobile healthcare system for remotely monitoring neuro-cognitive functio...
With the tremendous advancements in low cost, power-efficient hardware and the recent interest in bi...
Modern video cards and game consoles typically have much better performance to price ratios than tha...
There is a large global need for rehabilitation, and not enough sufficient methods of delivering it....
Abstract: Physical computing has spun a true global revolution in the way in which the digital inter...
With the tremendous advancements in low cost, power-efficient hardware and the recent interest in b...
As sport-related traumatic brain injuries face increasing attention from the media and the general p...
In Affective Computing research field, different tools and devices are used to acquire physiological...
Physical computing has spun a true global revolution in the way in which the digital interfaces with...
Hardware is the parts of a computer you can kick. Computers don’t save time, they redistribute it. T...
The Purdue Neurotrauma Group (PNG) seeks to develop a biomechanical telemetry system capable of moni...
m e small laboratory that engages in a variety of human factors experiments must rely on equipment t...
It is important to equip future vehicles with an on-board system capable of tracking and analysing d...
The wide diffusion of Biomedical Equipment (BmE) [1] is associated with the general problem of their...
Biofeedback interaction offers interesting opportunities for video games since it allows player phys...
This paper proposes a novel mobile healthcare system for remotely monitoring neuro-cognitive functio...