Obliti is a game meant to promote empathy for people with depression, and applies a personal story to the experience. Empathy is the experience of understanding another person€™s condition from their perspective. You place yourself in their shoes and feel what they are feeling. 17 The story follows the character through corrupted dream states, stuck in an infinite loop; reliving the tarnished dreams. This paper will discuss the story of Obliti, its history and the way the design helped the story come to the forefront of the experience. Using lighting, first person character and art assets, Obliti puts the player into the shoes of the main character. The paper also includes a post mortem in order to discuss the challenges of working with pa...
In times of loss, communities of faith come alongside bereaved individuals to offer support. That su...
This dissertation examined the styles of play for players, how they experienced mood and emotion in ...
The processes involved in empathy, the ability to appreciate others’ inner experiences and respond a...
For this thesis, the researcher proposes a unique angle that uses digital games as a tool for self-e...
Velum is a first-person 3D puzzle/exploration game set in a timeless version of the Boston Public Ga...
Serious games - games that are intended to educate in addition to simply entertain - can be a valua...
Occlusion is a procedurally randomized interactive art experience which uses the motifs of repetitio...
Velum is a first-person 3D puzzle/exploration game set in a timeless version of the Boston Public Ga...
Wind\u27s End is an experiment in interactive story generation in which stories are created from seq...
This report describes the design and development of two games inspired by literary sources: Thomas M...
Let’s Play videos are the practice whereby a videogame player records their experience to ...
Trick of the Light is an experiment in strategic game design based on imperfect information in a uni...
This thesis examines the impact of guided and exploratory language play by interpreters. Interpreter...
This dissertation aims at positioning adventure games in game studies, by describing their formal as...
This thesis project is a reflection of my first game as a game designer, which was entitled Bubble R...
In times of loss, communities of faith come alongside bereaved individuals to offer support. That su...
This dissertation examined the styles of play for players, how they experienced mood and emotion in ...
The processes involved in empathy, the ability to appreciate others’ inner experiences and respond a...
For this thesis, the researcher proposes a unique angle that uses digital games as a tool for self-e...
Velum is a first-person 3D puzzle/exploration game set in a timeless version of the Boston Public Ga...
Serious games - games that are intended to educate in addition to simply entertain - can be a valua...
Occlusion is a procedurally randomized interactive art experience which uses the motifs of repetitio...
Velum is a first-person 3D puzzle/exploration game set in a timeless version of the Boston Public Ga...
Wind\u27s End is an experiment in interactive story generation in which stories are created from seq...
This report describes the design and development of two games inspired by literary sources: Thomas M...
Let’s Play videos are the practice whereby a videogame player records their experience to ...
Trick of the Light is an experiment in strategic game design based on imperfect information in a uni...
This thesis examines the impact of guided and exploratory language play by interpreters. Interpreter...
This dissertation aims at positioning adventure games in game studies, by describing their formal as...
This thesis project is a reflection of my first game as a game designer, which was entitled Bubble R...
In times of loss, communities of faith come alongside bereaved individuals to offer support. That su...
This dissertation examined the styles of play for players, how they experienced mood and emotion in ...
The processes involved in empathy, the ability to appreciate others’ inner experiences and respond a...