The motivation of this paper comes from repeated games with incomplete information and imperfect monitoring. It concerns the existence, for any payoff function, of a particular equilibrium (called completely revealing) allowing each player to learn the state of nature. We consider thus an interaction in which players, facing some incomplete information about the state of nature, exchange messages while imperfectly monitoring them. We then ask the question: can players learn the true state even under unilateral deviations? This problem is indeed closely related to Byzantine agreement problems from computer science. We define two different notions describing what a player can learn if at most one other player is faulty. We first link these no...
International audienceI consider repeated games with private monitoring played on a network. Each pl...
The existence of a value and optimal strategies is proved for the class of twoperson repeated games ...
I analyze the equilibria of signalling games in which initially uninformed players may choose to bec...
We characterize the set of communication equilibrium payoffs of any undiscounted repeated matrix-gam...
The author considers two-person repeated games with lack of information on one side where the role o...
International audienceThis paper considers a general model of repeated games with incomplete informa...
We consider repeated game forms with incomplete information and state dependent signalling structure...
This paper studies repeated games with incomplete information on one side and equal discount factors...
Correlated equilibria (in the sense of Aumann, i.e., normal form correlated equilibria) are studied ...
We show that any correlated equilibrium payoff of two-player repeated games with imperfect monitorin...
We study a class of two-player repeated games with incomplete information and informational external...
This paper introduces an equilibrium concept called perfect communication equilibrium for repeated g...
In repeated games in which some players do not observe other players\u27 actions, effective informat...
Abstract. We analyze discounted repeated games with incomplete information, such that the players ’ ...
In a correlated equilibrium, the players ’ choice of actions is directed by correlated random messag...
International audienceI consider repeated games with private monitoring played on a network. Each pl...
The existence of a value and optimal strategies is proved for the class of twoperson repeated games ...
I analyze the equilibria of signalling games in which initially uninformed players may choose to bec...
We characterize the set of communication equilibrium payoffs of any undiscounted repeated matrix-gam...
The author considers two-person repeated games with lack of information on one side where the role o...
International audienceThis paper considers a general model of repeated games with incomplete informa...
We consider repeated game forms with incomplete information and state dependent signalling structure...
This paper studies repeated games with incomplete information on one side and equal discount factors...
Correlated equilibria (in the sense of Aumann, i.e., normal form correlated equilibria) are studied ...
We show that any correlated equilibrium payoff of two-player repeated games with imperfect monitorin...
We study a class of two-player repeated games with incomplete information and informational external...
This paper introduces an equilibrium concept called perfect communication equilibrium for repeated g...
In repeated games in which some players do not observe other players\u27 actions, effective informat...
Abstract. We analyze discounted repeated games with incomplete information, such that the players ’ ...
In a correlated equilibrium, the players ’ choice of actions is directed by correlated random messag...
International audienceI consider repeated games with private monitoring played on a network. Each pl...
The existence of a value and optimal strategies is proved for the class of twoperson repeated games ...
I analyze the equilibria of signalling games in which initially uninformed players may choose to bec...