In this paper, we propose a complete framework for 3D geometry modeling and processing that uses only fast geodesic computations. The basic building block for these techniques is a novel greedy algorithm to perform a uniform or adaptive remeshing of a triangulated surface. Our other contributions include a parameterization scheme based on barycentric coordinates, an intrinsic algorithm for computing geodesic centroidal tessellations, and a fast and robust method to flatten a genus-0 surface patch. On large meshes (more than 500,000 vertices), our techniques speed up computation by over one order of magnitude in comparison to classical remeshing and parameterization methods. Our methods are easy to implement and do not need multi...
AbstractÐWe present a novel technique for texture mapping on arbitrary surfaces with minimal distort...
Figure 1: A brief overview of our remeshing process: The input surface patch (top left) is first par...
The issue of surface remeshing aims at creating a new triangular discretization for a given input me...
Abstract. In this paper, we propose fast and accurate algorithms to remesh and flatten a genus-0 tri...
In this paper, we present a method for remeshing triangulated manifolds by using geodesic path calcu...
Generation of surface meshes remains an active research problem despite the many publications addres...
We use various partial differential equation (PDE) models to efficiently solve several surface proce...
We propose a new adaptive remeshing strategy for the regularization of arbitrary topology triangulat...
In this paper, we solve the problem of mesh partition using intrinsic computations on the 3D surface...
3D mesh parameterization is widely investigated with various parameter domains and applied in many c...
International audienceThe purpose of this article is to discuss several modern aspects of remeshing,...
We present a novel technique, both flexible and efficient, for interactive remeshing of irregular ge...
In this paper, a new metric advancing front surface mesh generation scheme is suggested. This new s...
The subject of the article concerns the issues of remeshing, transforming a polygonal mesh into a tr...
We present a new method for remeshing of triangular and tetrahedral meshes. Relative element sizes a...
AbstractÐWe present a novel technique for texture mapping on arbitrary surfaces with minimal distort...
Figure 1: A brief overview of our remeshing process: The input surface patch (top left) is first par...
The issue of surface remeshing aims at creating a new triangular discretization for a given input me...
Abstract. In this paper, we propose fast and accurate algorithms to remesh and flatten a genus-0 tri...
In this paper, we present a method for remeshing triangulated manifolds by using geodesic path calcu...
Generation of surface meshes remains an active research problem despite the many publications addres...
We use various partial differential equation (PDE) models to efficiently solve several surface proce...
We propose a new adaptive remeshing strategy for the regularization of arbitrary topology triangulat...
In this paper, we solve the problem of mesh partition using intrinsic computations on the 3D surface...
3D mesh parameterization is widely investigated with various parameter domains and applied in many c...
International audienceThe purpose of this article is to discuss several modern aspects of remeshing,...
We present a novel technique, both flexible and efficient, for interactive remeshing of irregular ge...
In this paper, a new metric advancing front surface mesh generation scheme is suggested. This new s...
The subject of the article concerns the issues of remeshing, transforming a polygonal mesh into a tr...
We present a new method for remeshing of triangular and tetrahedral meshes. Relative element sizes a...
AbstractÐWe present a novel technique for texture mapping on arbitrary surfaces with minimal distort...
Figure 1: A brief overview of our remeshing process: The input surface patch (top left) is first par...
The issue of surface remeshing aims at creating a new triangular discretization for a given input me...