The purpose of this thesis was to present information on concept design methods that use 3D models in the design process. Another purpose was to study a specific feature in Blender’s version 2.8, the Grease Pencil tool. The goal was to gather information regarding concept art workflows with the use of 3D and to then use that knowledge to create example design work of a vehicle. Another aim was to create adequate portfolio material to showcase the author’s skills. After studying design theory, studying example artworks and examining the 3D software Blender, example artwork was produced using these principles. The example concept design work consisted of a fictitious vehicle design that could be used as reference material in the creatio...
The objective of this project is to understand how information design– specifically informative illu...
This paper describes our initial efforts to develop a 3D visualization tool that is part of an overa...
This research presents an initial effort towards the development of a 3D visualization tool that is ...
The objective of this thesis was to research applying 3D work methods in the videogame concept art p...
Thesis is focused on evaluation of available tools for 3D application development. In one selected t...
The goal of this thesis was to collect information on the process of turning 2D Concept art into 3D ...
Concept art is often mistakenly referred to as art that is created using the same principles as when...
The purpose of this Bachelor’s thesis was to collect information on concept art techniques used in v...
With the advancement in technology and upgrade in pc available resources, videogames assets become m...
This output is a look development piece accompanied by tutorial videos demonstrating how the final c...
This work goes through the mindset and ways of analyzing the problem of realizing 2D concept art int...
This work goes through the mindset and ways of analyzing the problem of realizing 2D concept art int...
This work goes through the mindset and ways of analyzing the problem of realizing 2D concept art int...
This thesis is meant as a guidebook of the 3D modeling creation pipeline for games and its workflow,...
The objective of this project is to understand how information design– specifically informative illu...
The objective of this project is to understand how information design– specifically informative illu...
This paper describes our initial efforts to develop a 3D visualization tool that is part of an overa...
This research presents an initial effort towards the development of a 3D visualization tool that is ...
The objective of this thesis was to research applying 3D work methods in the videogame concept art p...
Thesis is focused on evaluation of available tools for 3D application development. In one selected t...
The goal of this thesis was to collect information on the process of turning 2D Concept art into 3D ...
Concept art is often mistakenly referred to as art that is created using the same principles as when...
The purpose of this Bachelor’s thesis was to collect information on concept art techniques used in v...
With the advancement in technology and upgrade in pc available resources, videogames assets become m...
This output is a look development piece accompanied by tutorial videos demonstrating how the final c...
This work goes through the mindset and ways of analyzing the problem of realizing 2D concept art int...
This work goes through the mindset and ways of analyzing the problem of realizing 2D concept art int...
This work goes through the mindset and ways of analyzing the problem of realizing 2D concept art int...
This thesis is meant as a guidebook of the 3D modeling creation pipeline for games and its workflow,...
The objective of this project is to understand how information design– specifically informative illu...
The objective of this project is to understand how information design– specifically informative illu...
This paper describes our initial efforts to develop a 3D visualization tool that is part of an overa...
This research presents an initial effort towards the development of a 3D visualization tool that is ...