Mobile media audiences are a central part of understanding audiences in a digital world. In this chapter, I approach the apparently new development of Pokémon GO via a broader thinking of what mobile means in relation to digital audiences. To provide a context for understanding Pokémon GO, I discuss the emergence of mobile media audiences, and the increasingly prominent role location has played in these formations. I trace the emergence of Pokémon GO, placing into the recent history of mapping, locative media, and augmented reality (AR) technology, and discuss the case of Pokémon GO against the histories of mobile gaming. I conclude with some remarks on the discursive, business, technology, and design strategies evident in Niantic’s effort ...
Considering the recent media coverage and online discussions about Niantic’s Pokémon GO, most academ...
Over the past decade we have witnessed many transformations in the field of mobile communication as ...
As we look over the last decade, the obvious shifts that can be gleaned are the erosions of once dis...
This special commentary for Mobile Media & Communication seeks to put these divisive debates in cont...
The mobile app game, “Pokémon GO” became a worldwide phenomenon immediately following its initial re...
Pokémon Go is considered the most popular game ever for smartphones. It has more daily users than th...
Hybrid reality games such as Pokémon GO enable new approaches to embodied space that problematise tr...
None of the elements that contribute to the phenomenon of Pokémon Go are particularly new. Augmented...
None of the elements that contribute to the phenomenon of Pokémon Go are particularly new. Augmented...
The mobile gaming phenomenon Pokémon Go is one of the first successful mainstream games to feature a...
This chapter explores the various modalities of mobile gaming and how mobile play is reshaping urban...
Pokémon Go was the first mobile Augmented Reality (AR) game that made it to the top of the download ...
Pokémon Go was the first mobile augmented reality (AR) game to reach the top of the download charts ...
The appeal of Pokémon Go is in large part due to the game’s introduction of locative augmented reali...
Most of the discussion about Pokémon Go has focused on the end-user and the playful nature of the ga...
Considering the recent media coverage and online discussions about Niantic’s Pokémon GO, most academ...
Over the past decade we have witnessed many transformations in the field of mobile communication as ...
As we look over the last decade, the obvious shifts that can be gleaned are the erosions of once dis...
This special commentary for Mobile Media & Communication seeks to put these divisive debates in cont...
The mobile app game, “Pokémon GO” became a worldwide phenomenon immediately following its initial re...
Pokémon Go is considered the most popular game ever for smartphones. It has more daily users than th...
Hybrid reality games such as Pokémon GO enable new approaches to embodied space that problematise tr...
None of the elements that contribute to the phenomenon of Pokémon Go are particularly new. Augmented...
None of the elements that contribute to the phenomenon of Pokémon Go are particularly new. Augmented...
The mobile gaming phenomenon Pokémon Go is one of the first successful mainstream games to feature a...
This chapter explores the various modalities of mobile gaming and how mobile play is reshaping urban...
Pokémon Go was the first mobile Augmented Reality (AR) game that made it to the top of the download ...
Pokémon Go was the first mobile augmented reality (AR) game to reach the top of the download charts ...
The appeal of Pokémon Go is in large part due to the game’s introduction of locative augmented reali...
Most of the discussion about Pokémon Go has focused on the end-user and the playful nature of the ga...
Considering the recent media coverage and online discussions about Niantic’s Pokémon GO, most academ...
Over the past decade we have witnessed many transformations in the field of mobile communication as ...
As we look over the last decade, the obvious shifts that can be gleaned are the erosions of once dis...