Two-player games on graphs are central in many problems in formal verification and program analysis such as synthesis and verification of open systems. In this work we consider solving recursive game graphs (or pushdown game graphs) that can model the control flow of sequential programs with recursion. While pushdown games have been studied before with qualitative objectives, such as reachability and ω-regular objectives, in this work we study for the first time such games with the most well-studied quantitative objective, namely, mean-payoff objectives. In pushdown games two types of strategies are relevant: (1) global strategies, that depend on the entire global history; and (2) modular strategies, that have only local memory and thus do ...
We consider two-player games played on weighted directed graphs with mean-payoff and total-payoff ob...
We consider finite-state and recursive game graphs with multidimensional mean-payoff objectives. In ...
Graph games provide the foundation for modeling and synthesis of reactive processes. Such games are ...
Two-player games on graphs are central in many problems in formal verification and program analysis ...
Two-player games on graphs are central in many problems in formal verification and program analysis,...
Two-player games on graphs are central in many problems in formal verification and program analysis ...
Two-player games on graphs are central in many problems in formal verification and program analysis ...
AbstractMany problems in formal verification and program analysis can be formalized as computing win...
Many problems in formal verification and program analysis can be formalized as computing winning str...
Abstract. In this paper, we focus on solving games in recursive game graphs that can model the contr...
Games on recursive game graphs can be used to reason about the control flow of sequen-tial programs ...
Recursive game graphs can be used to reason about the control flow of sequential programs with recur...
We study two-player zero-sum games over infinite-state graphs equipped with ωB and finitary conditio...
We consider two-player games played on weighted directed graphs with mean-payoff and total-payoff ob...
International audienceWe consider parity games played on special pushdown graphs, namely those gener...
We consider two-player games played on weighted directed graphs with mean-payoff and total-payoff ob...
We consider finite-state and recursive game graphs with multidimensional mean-payoff objectives. In ...
Graph games provide the foundation for modeling and synthesis of reactive processes. Such games are ...
Two-player games on graphs are central in many problems in formal verification and program analysis ...
Two-player games on graphs are central in many problems in formal verification and program analysis,...
Two-player games on graphs are central in many problems in formal verification and program analysis ...
Two-player games on graphs are central in many problems in formal verification and program analysis ...
AbstractMany problems in formal verification and program analysis can be formalized as computing win...
Many problems in formal verification and program analysis can be formalized as computing winning str...
Abstract. In this paper, we focus on solving games in recursive game graphs that can model the contr...
Games on recursive game graphs can be used to reason about the control flow of sequen-tial programs ...
Recursive game graphs can be used to reason about the control flow of sequential programs with recur...
We study two-player zero-sum games over infinite-state graphs equipped with ωB and finitary conditio...
We consider two-player games played on weighted directed graphs with mean-payoff and total-payoff ob...
International audienceWe consider parity games played on special pushdown graphs, namely those gener...
We consider two-player games played on weighted directed graphs with mean-payoff and total-payoff ob...
We consider finite-state and recursive game graphs with multidimensional mean-payoff objectives. In ...
Graph games provide the foundation for modeling and synthesis of reactive processes. Such games are ...