Developing an augmented reality (AR) system involves a multitude of interconnected algorithms such as image fusion, camera synchronization and calibration, and brightness control, each having diverse parameters. This abundance of features, while beneficial in nature for its applicability to different tasks, is detrimental to developers as they try to navigate different combinations and pick the most suitable configuration for their application. Additionally, the temporally inconsistent nature of the real world hinders the development of reproducible and reliable testing methods for AR systems. To help address these issues, we develop and test a virtual reality (VR) environment that allows the simulation of variable AR configurations for ima...
The effects of eye disease cannot be depicted accurately using traditional media. Consequently, publ...
Augmenting the real-world with digital information can improve the human perception in many ways. In...
One of the weaknesses in augmented reality (AR) scenes is that, most of the times, the virtual mode...
Developing an augmented reality (AR) system involves multiple algorithms such as image fusion, camer...
Augmented Reality (AR), the combination of real and virtual worlds, is a growing area in computer gr...
Augmented Reality (AR) is an extended version of virtual reality where it gives more impression fo...
Augmented Reality is defined as an interactive experience where the users real environment is enhanc...
The wide availability of mobile devices capable of computing high fidelity graphics in real-time has...
Augmented reality (AR) is a developing technology that is expected to become the next interface betw...
Although current augmented, virtual, and mixed reality (AR/VR/MR) systems are facing advanced and im...
A realistically inserted virtual object in the real-time physical environment is a desirable feature...
Validating an augmented reality application in a virtual reality simulation can offer many advantage...
The rapid advances in computing and communications are dramatically changing all aspects of our live...
The rapid advances in computing and communications are dramatically changing all aspects of our live...
We present our approach to extend a Virtual Reality software framework towards the use for Augmented...
The effects of eye disease cannot be depicted accurately using traditional media. Consequently, publ...
Augmenting the real-world with digital information can improve the human perception in many ways. In...
One of the weaknesses in augmented reality (AR) scenes is that, most of the times, the virtual mode...
Developing an augmented reality (AR) system involves multiple algorithms such as image fusion, camer...
Augmented Reality (AR), the combination of real and virtual worlds, is a growing area in computer gr...
Augmented Reality (AR) is an extended version of virtual reality where it gives more impression fo...
Augmented Reality is defined as an interactive experience where the users real environment is enhanc...
The wide availability of mobile devices capable of computing high fidelity graphics in real-time has...
Augmented reality (AR) is a developing technology that is expected to become the next interface betw...
Although current augmented, virtual, and mixed reality (AR/VR/MR) systems are facing advanced and im...
A realistically inserted virtual object in the real-time physical environment is a desirable feature...
Validating an augmented reality application in a virtual reality simulation can offer many advantage...
The rapid advances in computing and communications are dramatically changing all aspects of our live...
The rapid advances in computing and communications are dramatically changing all aspects of our live...
We present our approach to extend a Virtual Reality software framework towards the use for Augmented...
The effects of eye disease cannot be depicted accurately using traditional media. Consequently, publ...
Augmenting the real-world with digital information can improve the human perception in many ways. In...
One of the weaknesses in augmented reality (AR) scenes is that, most of the times, the virtual mode...