We reconsider the training objective of Generative Adversarial Networks (GANs) from the mixed Nash Equilibria (NE) perspective. Inspired by the classical prox methods, we develop a novel algorithmic framework for GANs via an infinite-dimensional two-player game and prove rigorous convergence rates to the mixed NE, resolving the longstanding problem that no provably convergent algorithm exists for general GANs. We then propose a principled procedure to reduce our novel prox methods to simple sampling routines, leading to practically efficient algorithms. Finally, we provide experimental evidence that our approach outperforms methods that seek pure strategy equilibria, such as SGD, Adam, and RMSProp, both in speed and quality
© 1997-2012 IEEE. Generative adversarial networks (GANs) have been effective for learning generative...
Many existing machine learning (ML) algorithms cannot be viewed as gradient descent on some single o...
We present, to our knowledge, the first mixed integer pro-gram (MIP) formulations for finding Nash e...
Save for some special cases, current training methods for Generative Adversarial Networks (GANs) are...
Save for some special cases, current training methods for Generative Adversarial Networks (GANs) are...
Generative Adversarial Networks (GAN) have become one of the most successful frameworks for unsuperv...
When it comes to the formation of real-looking images using some complex models, Generative Adversar...
Generative Adversarial Networks (GANs) are powerful machine learning models capable of generating fu...
Generative Adversarial Networks (GANs) are recently invented generative models which can produce hig...
We consider the problem of computing a mixed-strategy generalized Nash equilibrium (MS-GNE) for a cl...
Generative Adversarial Networks (GANs) learn an implicit generative model from data samples through ...
Accepted for publication for MSML2022 https://msml22.github.io/International audienceGenerative Adve...
Generative adversarial networks (GANs) are capable of producing high quality samples, but they suffe...
We study the problem of computing an approximate Nash equilibrium of continuous-action game without ...
Generative Adversarial Networks (GANs) are powerful machine learning models capable of generating fu...
© 1997-2012 IEEE. Generative adversarial networks (GANs) have been effective for learning generative...
Many existing machine learning (ML) algorithms cannot be viewed as gradient descent on some single o...
We present, to our knowledge, the first mixed integer pro-gram (MIP) formulations for finding Nash e...
Save for some special cases, current training methods for Generative Adversarial Networks (GANs) are...
Save for some special cases, current training methods for Generative Adversarial Networks (GANs) are...
Generative Adversarial Networks (GAN) have become one of the most successful frameworks for unsuperv...
When it comes to the formation of real-looking images using some complex models, Generative Adversar...
Generative Adversarial Networks (GANs) are powerful machine learning models capable of generating fu...
Generative Adversarial Networks (GANs) are recently invented generative models which can produce hig...
We consider the problem of computing a mixed-strategy generalized Nash equilibrium (MS-GNE) for a cl...
Generative Adversarial Networks (GANs) learn an implicit generative model from data samples through ...
Accepted for publication for MSML2022 https://msml22.github.io/International audienceGenerative Adve...
Generative adversarial networks (GANs) are capable of producing high quality samples, but they suffe...
We study the problem of computing an approximate Nash equilibrium of continuous-action game without ...
Generative Adversarial Networks (GANs) are powerful machine learning models capable of generating fu...
© 1997-2012 IEEE. Generative adversarial networks (GANs) have been effective for learning generative...
Many existing machine learning (ML) algorithms cannot be viewed as gradient descent on some single o...
We present, to our knowledge, the first mixed integer pro-gram (MIP) formulations for finding Nash e...