Traditional 2D or 3D quality assessment methods are not sufficient to assess the realism of the outputs of a simulator/immersive virtual reality system. We propose an assessment method based on a scoring system through a new approach. The objective of this paper is to propose a score scale for any simulator or immersive display system that would represent how close to the human visual system the signals that are sent through the display are. Weighted items considered are contrast, acuity, frames per seconds, brightness, field of view and the number of color available
The thesis "Hyper-realistic and multi-sensorial 3D visual immersion" was carried out within the fram...
Summarization: The research community is challenged to investigate the factors that make virtual rea...
Immersive virtual environments (VEs) have the potential to provide novel cost effective ways for eva...
Traditional 2D or 3D quality assessment methods are not sufficient to assess the realism of the outp...
A model of a realism score for immersive virtual reality and driving simulators is presented. First,...
This paper presents validation of the VR Simulation Realism Scale on a Polish sample. The scale enab...
Virtual environments (VEs) grant the ability to experience real-world scenarios, such as driving, in...
As part of an evaluation process of user experience realism in a Virtual Reality (VR) system, we foc...
It is increasingly important to provide fidelity mecrics for rendered images and interactive virtual...
Summarization: It is increasingly important to provide fidelity mecrics for rendered images and inte...
Virtual reality technology is a new display technology, which provides users with real viewing exper...
The thesis "Hyper-realistic and multi-sensorial 3D visual immersion" was carried out within the fram...
Summarization: The research community is challenged to investigate the factors that make virtual rea...
Immersive virtual environments (VEs) have the potential to provide novel cost effective ways for eva...
Traditional 2D or 3D quality assessment methods are not sufficient to assess the realism of the outp...
A model of a realism score for immersive virtual reality and driving simulators is presented. First,...
This paper presents validation of the VR Simulation Realism Scale on a Polish sample. The scale enab...
Virtual environments (VEs) grant the ability to experience real-world scenarios, such as driving, in...
As part of an evaluation process of user experience realism in a Virtual Reality (VR) system, we foc...
It is increasingly important to provide fidelity mecrics for rendered images and interactive virtual...
Summarization: It is increasingly important to provide fidelity mecrics for rendered images and inte...
Virtual reality technology is a new display technology, which provides users with real viewing exper...
The thesis "Hyper-realistic and multi-sensorial 3D visual immersion" was carried out within the fram...
Summarization: The research community is challenged to investigate the factors that make virtual rea...
Immersive virtual environments (VEs) have the potential to provide novel cost effective ways for eva...