Poth CH, Foerster RM, Behler C, Schwanecke U, Schneider WX, Botsch M. Presenting visual stimuli in ultra-high temporal resolution with gaming monitors. In: Schütz AC, Schubö A, Endres D, Lachnit H, eds. TeaP 2018. Abstracts of the 60th Conference of Experimental Psychologists. Lengerich: Pabst Science Publishers; 2018
Liquid crystal display (LCD) monitors are nowadays standard in computerized visual presentation. How...
The CVR conference 2022 connects the long history of picture perception with new display technologie...
Visual stimulation paradigms in perception research often require accurate timing for presentation o...
Poth CH, Foerster RM, Behler C, Schneider WX, Botsch M. Presenting visual stimuli with ultra-high te...
Poth CH, Foerster RM, Behler C, Schwanecke U, Schneider WX, Botsch M. Ultrahigh temporal resolution ...
Advances in technology and display hardware have allowed the resolution of monitors—and video games—...
Abstract: A new human interface called Virtual Scope has been developed enabling easy operation and ...
The interdisciplinary research field of spatial cognition has benefited greatly from the use of adva...
International audienceThe 41st European Conference on Visual Perception (ECVP) took place in Trieste...
This book contains the proceedings of the Fourth Symposium on Applied Perception in Graphics and Vis...
Frank C, Schack T. Perceptual-cognitive monitoring in real world and virtual reality. Presented at t...
In today’s day and age, the recent generations are the targets of video game companies. Most compani...
Rendering realistic images requires substantial computational power. With new high-refresh-rate disp...
Display systems based on conventional computer graphics cards are capable of generating images with ...
Visual stimulation paradigms in perception research often require accurate timing for presentation o...
Liquid crystal display (LCD) monitors are nowadays standard in computerized visual presentation. How...
The CVR conference 2022 connects the long history of picture perception with new display technologie...
Visual stimulation paradigms in perception research often require accurate timing for presentation o...
Poth CH, Foerster RM, Behler C, Schneider WX, Botsch M. Presenting visual stimuli with ultra-high te...
Poth CH, Foerster RM, Behler C, Schwanecke U, Schneider WX, Botsch M. Ultrahigh temporal resolution ...
Advances in technology and display hardware have allowed the resolution of monitors—and video games—...
Abstract: A new human interface called Virtual Scope has been developed enabling easy operation and ...
The interdisciplinary research field of spatial cognition has benefited greatly from the use of adva...
International audienceThe 41st European Conference on Visual Perception (ECVP) took place in Trieste...
This book contains the proceedings of the Fourth Symposium on Applied Perception in Graphics and Vis...
Frank C, Schack T. Perceptual-cognitive monitoring in real world and virtual reality. Presented at t...
In today’s day and age, the recent generations are the targets of video game companies. Most compani...
Rendering realistic images requires substantial computational power. With new high-refresh-rate disp...
Display systems based on conventional computer graphics cards are capable of generating images with ...
Visual stimulation paradigms in perception research often require accurate timing for presentation o...
Liquid crystal display (LCD) monitors are nowadays standard in computerized visual presentation. How...
The CVR conference 2022 connects the long history of picture perception with new display technologie...
Visual stimulation paradigms in perception research often require accurate timing for presentation o...