The purpose underlying this study is to increase students’ learning interest and learning achievement of students of X IIS 2 SMAN 5 Surakarta by implementing Cooperative learning method type Teams Games Tournaments (TGT) by using Destination Card Game in history subject. This research is a Classroom Action Research (CAR). The research conducts in two cycles, with each cycle consisting of a plan of action, action, observation, and reflection. The subjects are students of X IIS 2 SMAN 5 Surakarta which is consisting 27 people. Source of data derives from the teachers, the students, the learning process, and the documents. Data collection technique is conducted by interviewing, observing, testing, giving questionnaires and document analyzing. ...
Penelitian ini bertujuan untuk mengetahui ada tidaknya peningkatkan keaktifan belajar siswa me-lalui...
Abstract: The purpose of this research was to increase concept understanding about fighting against ...
Penelitian ini bertujuan untuk mengetahui ada tidaknya peningkatkan keaktifan belajar siswa me-lalui...
The purpose underlying this study is to increase interest and learning outcomes of students of X IIS...
This aims of this research to improve the activity and results student learning at class VIII H MTs ...
Penelitian ini bertujuan untuk meningkatkan prestasi belajar siswa kelas VIIIC SMP Mataram Kasian, m...
This study aims to obtain information and discuss the application of cooperative learning models of ...
PENERAPAN MODEL PEMBELAJARAN KOOPERATIF TIPE TEAMS GAMES TOURNAMENT (TGT) DENGAN MEDIA PUZZLE UNTUK ...
Penelitian ini dilatarbelakangi oleh rendahmya keterampilan kerja sama siswa kelas II SDN S. Hal ini...
This research was motivated by the low achievement of fifth grade students at SD N 01 Way Empulau Ul...
The objectives of research were to study and to analyze the accounting learning achievement using Te...
The purpose of this study to determine the application of cooperative learning models of the TeamsGa...
This research was motivated by the low achievement of fifth grade students at SD N 01 Way Empulau Ul...
PENERAPAN MODEL PEMBELAJARAN KOOPERATIF TIPETEAM GAME TOURNAMENT UNTUK MENINGKATKAN PRESTASI BELAJAR...
The purpose of this study to determine the application of cooperative learning models of the TeamsGa...
Penelitian ini bertujuan untuk mengetahui ada tidaknya peningkatkan keaktifan belajar siswa me-lalui...
Abstract: The purpose of this research was to increase concept understanding about fighting against ...
Penelitian ini bertujuan untuk mengetahui ada tidaknya peningkatkan keaktifan belajar siswa me-lalui...
The purpose underlying this study is to increase interest and learning outcomes of students of X IIS...
This aims of this research to improve the activity and results student learning at class VIII H MTs ...
Penelitian ini bertujuan untuk meningkatkan prestasi belajar siswa kelas VIIIC SMP Mataram Kasian, m...
This study aims to obtain information and discuss the application of cooperative learning models of ...
PENERAPAN MODEL PEMBELAJARAN KOOPERATIF TIPE TEAMS GAMES TOURNAMENT (TGT) DENGAN MEDIA PUZZLE UNTUK ...
Penelitian ini dilatarbelakangi oleh rendahmya keterampilan kerja sama siswa kelas II SDN S. Hal ini...
This research was motivated by the low achievement of fifth grade students at SD N 01 Way Empulau Ul...
The objectives of research were to study and to analyze the accounting learning achievement using Te...
The purpose of this study to determine the application of cooperative learning models of the TeamsGa...
This research was motivated by the low achievement of fifth grade students at SD N 01 Way Empulau Ul...
PENERAPAN MODEL PEMBELAJARAN KOOPERATIF TIPETEAM GAME TOURNAMENT UNTUK MENINGKATKAN PRESTASI BELAJAR...
The purpose of this study to determine the application of cooperative learning models of the TeamsGa...
Penelitian ini bertujuan untuk mengetahui ada tidaknya peningkatkan keaktifan belajar siswa me-lalui...
Abstract: The purpose of this research was to increase concept understanding about fighting against ...
Penelitian ini bertujuan untuk mengetahui ada tidaknya peningkatkan keaktifan belajar siswa me-lalui...