University students are often highly focused on their current lectures and imminent exams and thus neglect to interact with students across departments and to engage in campus life. To facilitate a more closely-knit community of university students, we evaluate a set of suitable core game mechanics, social features, and reward systems to motivate students to explore their university and to meet other students. Our prototype mobile application implements a location-based approach and includes game mechanics such as building check-ins, meeting other students, campus expeditions, and campus events. We evaluate the potential of our approach using both qualitative and quantitative data collected during an initial playtesting phase. Our analysis ...
Location based games (LBGs) provide an opportunity to look at how new technologies can support a rec...
With the universal use of mobile computing devices, there has been a notable increasein the number o...
University orientations are typically passive events for students, with activities that include sitt...
University students are often highly focused on their current lectures and imminent exams and thus n...
Gamification is the process of integrating game mechanics into non-game contexts - a website, an app...
We report on our experiences with building and deploying a collaborative location-based mobile game....
The University of Glasgow accommodates a large number of new students every year. Arriving at a new ...
The term gamification describes the addition of game elements to non-game contexts as a means to mot...
Student recruitment rates are essential for Higher Education institutions’ sustainability. Universit...
Studies on location-based games ubiquitously report positive learning outcomes ...
Adding game elements to an application to motivate use and enhance the user experience is a growing ...
The location-based smartphone game Stadtflucht (German for urban flight or city escape) is an explor...
Colleges and universities are constantly creating new opportunities and expanding existing ones for ...
Recent developments in mobile technology have facilitated the emergence of a vast number of games to...
With the universal use of mobile computing devices, there has been a notable increase in the number ...
Location based games (LBGs) provide an opportunity to look at how new technologies can support a rec...
With the universal use of mobile computing devices, there has been a notable increasein the number o...
University orientations are typically passive events for students, with activities that include sitt...
University students are often highly focused on their current lectures and imminent exams and thus n...
Gamification is the process of integrating game mechanics into non-game contexts - a website, an app...
We report on our experiences with building and deploying a collaborative location-based mobile game....
The University of Glasgow accommodates a large number of new students every year. Arriving at a new ...
The term gamification describes the addition of game elements to non-game contexts as a means to mot...
Student recruitment rates are essential for Higher Education institutions’ sustainability. Universit...
Studies on location-based games ubiquitously report positive learning outcomes ...
Adding game elements to an application to motivate use and enhance the user experience is a growing ...
The location-based smartphone game Stadtflucht (German for urban flight or city escape) is an explor...
Colleges and universities are constantly creating new opportunities and expanding existing ones for ...
Recent developments in mobile technology have facilitated the emergence of a vast number of games to...
With the universal use of mobile computing devices, there has been a notable increase in the number ...
Location based games (LBGs) provide an opportunity to look at how new technologies can support a rec...
With the universal use of mobile computing devices, there has been a notable increasein the number o...
University orientations are typically passive events for students, with activities that include sitt...