Demichelis and Weibull (2008 AER) show that adding lexicographic lying costs to coordination games with cheap talk yields a sharp prediction: only the efficient outcome is evolutionarily stable. I show that this result is caused by the discontinuity of preferences rather than by small lying costs per se. Finally, I discuss why discontinuity may not be an appealing assumption in evolutionary models
Language is arguably a powerful coordination device in real-life interactions. We here develop a gam...
Language is a powerful coordination device. We generalize the cheap-talk approach to pre-play commun...
Language is a powerful coordination device. We generalize the cheap-talk approach to pre-play commu...
Demichelis and Weibull (2008 AER) show that adding lexicographic lying costs to coordination games w...
Demichelis and Weibull (2008 AER) show that adding lexicographic lying costs to coordination games w...
Demichelis and Weibull (2008 AER) show that adding lexicographic lying costs to coordination games w...
Demichelis and Weibull (2008 AER) show that adding lexicographic lying costs to coordination games w...
Demichelis and Weibull (2008 AER) show that adding lexicographic lying costs to coordination games w...
Demichelis and Weibull (2008 AER) show that adding lexicographic lying costs to coordination games w...
Demichelis and Weibull (2008 AER) show that adding lexicographic lying costs to coordination games w...
Language is arguably a powerful coordination device in real-life interactions. We here develop a gam...
Language is arguably a powerful coordination device in real-life interactions. We here develop a gam...
Language is arguably a powerful coordination device in real-life interactions. We here develop a gam...
Language is arguably a powerful coordination device in real-life interactions. We here develop a gam...
Language is arguably a powerful coordination device in real-life interactions. We here develop a gam...
Language is arguably a powerful coordination device in real-life interactions. We here develop a gam...
Language is a powerful coordination device. We generalize the cheap-talk approach to pre-play commun...
Language is a powerful coordination device. We generalize the cheap-talk approach to pre-play commu...
Demichelis and Weibull (2008 AER) show that adding lexicographic lying costs to coordination games w...
Demichelis and Weibull (2008 AER) show that adding lexicographic lying costs to coordination games w...
Demichelis and Weibull (2008 AER) show that adding lexicographic lying costs to coordination games w...
Demichelis and Weibull (2008 AER) show that adding lexicographic lying costs to coordination games w...
Demichelis and Weibull (2008 AER) show that adding lexicographic lying costs to coordination games w...
Demichelis and Weibull (2008 AER) show that adding lexicographic lying costs to coordination games w...
Demichelis and Weibull (2008 AER) show that adding lexicographic lying costs to coordination games w...
Language is arguably a powerful coordination device in real-life interactions. We here develop a gam...
Language is arguably a powerful coordination device in real-life interactions. We here develop a gam...
Language is arguably a powerful coordination device in real-life interactions. We here develop a gam...
Language is arguably a powerful coordination device in real-life interactions. We here develop a gam...
Language is arguably a powerful coordination device in real-life interactions. We here develop a gam...
Language is arguably a powerful coordination device in real-life interactions. We here develop a gam...
Language is a powerful coordination device. We generalize the cheap-talk approach to pre-play commun...
Language is a powerful coordination device. We generalize the cheap-talk approach to pre-play commu...