Empirical studies have documented a decline in indicators of social participation in the last decades. The responsibility of social disengagement has been often attributed to pervasive busyness and the rising pressure of time. In this paper we argue that computer-mediated interaction, and particularly online networking, can help mitigate this downward trend. We develop a logical framework for assessing the role of the internet in the evolution of social participation. We analyze an economy where agents can develop their social interactions through two main modes of participation, one encompassing both online networking and face to face interactions, and another solely based on physical encounters. We study the interdependence between the ri...
We add to the literature by conducting the first empirical assessment of how online networking affec...
The objective of this paper is to theoretically analyze how human interaction may evolve in a world ...
We have developed an evolutionary game model, where agents can choose between two forms of social pa...
Empirical studies have documented a decline in indicators of social participation in the last five d...
Empirical studies have documented a decline in indicators of social participation in the last five d...
This paper proposes an evolutionary framework to explore the dynamics of social interaction in an en...
This paper proposes an evolutionary framework to explore the dynamics of social interaction in an en...
This paper proposes an evolutionary framework to explore the dynamics of social interaction in an en...
In this study, we develop an evolutionary game model to analyze how human relations evolve in a cont...
In this study, we develop an evolutionary game model to analyse how human relations evolve in a cont...
The objective of this paper is to theoretically analyze how human interaction may evolve in a world ...
In this study, we develop an evolutionary game model to analyse how human relations evolve in a cont...
Studies in the social capital literature have documented two stylised facts: first, a decline in mea...
Studies in the social capital literature have documented two stylised facts: first, a decline in mea...
We add to the literature by conducting the first empirical assessment of how online networking affec...
We add to the literature by conducting the first empirical assessment of how online networking affec...
The objective of this paper is to theoretically analyze how human interaction may evolve in a world ...
We have developed an evolutionary game model, where agents can choose between two forms of social pa...
Empirical studies have documented a decline in indicators of social participation in the last five d...
Empirical studies have documented a decline in indicators of social participation in the last five d...
This paper proposes an evolutionary framework to explore the dynamics of social interaction in an en...
This paper proposes an evolutionary framework to explore the dynamics of social interaction in an en...
This paper proposes an evolutionary framework to explore the dynamics of social interaction in an en...
In this study, we develop an evolutionary game model to analyze how human relations evolve in a cont...
In this study, we develop an evolutionary game model to analyse how human relations evolve in a cont...
The objective of this paper is to theoretically analyze how human interaction may evolve in a world ...
In this study, we develop an evolutionary game model to analyse how human relations evolve in a cont...
Studies in the social capital literature have documented two stylised facts: first, a decline in mea...
Studies in the social capital literature have documented two stylised facts: first, a decline in mea...
We add to the literature by conducting the first empirical assessment of how online networking affec...
We add to the literature by conducting the first empirical assessment of how online networking affec...
The objective of this paper is to theoretically analyze how human interaction may evolve in a world ...
We have developed an evolutionary game model, where agents can choose between two forms of social pa...