We examine commuting in a game-theoretic setting with a continuum of commuters. Commuters' home and work locations can be heterogeneous. The exogenous transport network is arbitrary. Traffic speed is determined by link capacity and by local congestion at a time and place along a link, where local congestion at a time and place is endogenous. After formulating a static model, where consumers choose only routes to work, and a dynamic model, where they also choose departure times, we describe and examine existence of Nash equilibrium in both models and show that they differ, so the static model is not a steady state representation of the dynamic model. Then it is shown via the folk theorem that for sufficiently large discount factors the ...
We investigate the impact of random deviations in planned travel times using an extension of Vickrey...
This paper describes the modeling of recurring congestion in a network. It is shown that the standar...
We design and estimate a game theoretic congestion pricing mechanism in which the regulator aims at ...
We examine commuting in a game-theoretic setting with a continuum of commuters. Commuters' home and...
Workers generally commute on a daily basis, so we model commuting as a repeated game. The folk theo...
We examine the fine microstructure of commuting in a game-theoretic setting with a continuum of comm...
Workers generally commute on a daily basis, so we model commuting as a repeated game. The folk theo...
We examine the fine microstructure of commuting in a game-theoretic setting with a continuum of comm...
Urban congestion causes travel times to exhibit considerable variability, which leads to coordinatio...
International audienceConsider the following game. Given a network with a continuum of users at some...
In this paper, we study a routing and travel-mode choice problem for mobility systems with a multimo...
In the era of connected and automated mobility, commuters (connected drivers or automated vehicles) ...
We consider a model of bottleneck congestion in discrete time with a penalty cost for being late. Th...
We propose a model of discrete time dynamic congestion games with atomic players and a single source...
Being able to predict the impact of a new infrastructure on the traffic in a transportation network ...
We investigate the impact of random deviations in planned travel times using an extension of Vickrey...
This paper describes the modeling of recurring congestion in a network. It is shown that the standar...
We design and estimate a game theoretic congestion pricing mechanism in which the regulator aims at ...
We examine commuting in a game-theoretic setting with a continuum of commuters. Commuters' home and...
Workers generally commute on a daily basis, so we model commuting as a repeated game. The folk theo...
We examine the fine microstructure of commuting in a game-theoretic setting with a continuum of comm...
Workers generally commute on a daily basis, so we model commuting as a repeated game. The folk theo...
We examine the fine microstructure of commuting in a game-theoretic setting with a continuum of comm...
Urban congestion causes travel times to exhibit considerable variability, which leads to coordinatio...
International audienceConsider the following game. Given a network with a continuum of users at some...
In this paper, we study a routing and travel-mode choice problem for mobility systems with a multimo...
In the era of connected and automated mobility, commuters (connected drivers or automated vehicles) ...
We consider a model of bottleneck congestion in discrete time with a penalty cost for being late. Th...
We propose a model of discrete time dynamic congestion games with atomic players and a single source...
Being able to predict the impact of a new infrastructure on the traffic in a transportation network ...
We investigate the impact of random deviations in planned travel times using an extension of Vickrey...
This paper describes the modeling of recurring congestion in a network. It is shown that the standar...
We design and estimate a game theoretic congestion pricing mechanism in which the regulator aims at ...