The environment in which a software system is developed is in a constant state of flux. The changes at higher levels of software development often manifest themselves in changes at lower levels, especially its activities and artifacts. In the past decade, a notable change has been the emergence of agile methodologies for software development. In a number of agile methodologies, user stories have been adopted as a style of expressing software requirements. This thesis is about theory and practice of describing user stories so as to make them amenable to both humans and machines. In that regard, relevant concerns in describing user stories must be considered and treated separately. In this thesis, a number of concerns in describing us...
Summary of experiences with a set of user stories, conceptualized by members of the IDEAS-Productivi...
User stories are a well-established way to record requirements in agile projects. They can be used a...
Scrum is driven by user stories (US). The development team indeed uses, to fill the project’s and th...
Contemporary movies like The Social Network would lead you to believe that multi-billion software co...
My thesis describes a variety of methods for writing software specifications with intention to exami...
User stories are a widely used artifact in Agile software development. Currently, only a limited num...
Agile practitioners and researchers have identified many challenges related to the requirements in a...
[Context and motivation] User stories are an increasingly popular textual notation to capture requir...
User Stories (US) are the most commonly used requirements artifacts within agile methods such as XP ...
User stories (US) are short sentences written in natural language, structured around 3 dimensions (W...
Agile practitioners face numerous challenges when it comes to requirements engineering in the contex...
User Stories (US) are the most commonly used requirements artifacts within agile methods such as XP ...
This paper challenges claims made by Scrum proponents when characterising the communicative nature o...
[Context and Motivation] User stories are a popular notation for representing requirements, especial...
Within Agile methods, User Stories (US) are mostly used as primary requirements artifacts and units ...
Summary of experiences with a set of user stories, conceptualized by members of the IDEAS-Productivi...
User stories are a well-established way to record requirements in agile projects. They can be used a...
Scrum is driven by user stories (US). The development team indeed uses, to fill the project’s and th...
Contemporary movies like The Social Network would lead you to believe that multi-billion software co...
My thesis describes a variety of methods for writing software specifications with intention to exami...
User stories are a widely used artifact in Agile software development. Currently, only a limited num...
Agile practitioners and researchers have identified many challenges related to the requirements in a...
[Context and motivation] User stories are an increasingly popular textual notation to capture requir...
User Stories (US) are the most commonly used requirements artifacts within agile methods such as XP ...
User stories (US) are short sentences written in natural language, structured around 3 dimensions (W...
Agile practitioners face numerous challenges when it comes to requirements engineering in the contex...
User Stories (US) are the most commonly used requirements artifacts within agile methods such as XP ...
This paper challenges claims made by Scrum proponents when characterising the communicative nature o...
[Context and Motivation] User stories are a popular notation for representing requirements, especial...
Within Agile methods, User Stories (US) are mostly used as primary requirements artifacts and units ...
Summary of experiences with a set of user stories, conceptualized by members of the IDEAS-Productivi...
User stories are a well-established way to record requirements in agile projects. They can be used a...
Scrum is driven by user stories (US). The development team indeed uses, to fill the project’s and th...