In this research we intend to establish the relationships between local heritage educational content of software Pedestrian Navigation Systems Mobile-Augmented Reality and learning processes through mobile devices. In this context, we will create a process of teaching and learning linked to urban heritage, determining their educational effectiveness with these tools. Methodological research focuses on two dimensions: technological design of mobile learning platform and in determining educational modes of understanding of the program. We hope to build a patrimonial thematic unit and determine the significance in mLearning-uLearnin
With the increasing power and miniaturization of mobile devices, emerging areas of study have found ...
The relationship between augmented reality, mobile learning, gamification and non-formal education m...
[EN] The implementation of Mobile Pedestrian Navigation and Augmented Reality in mobile learning con...
By creating a mobile learning app about heritage elements, related to the implementation of resource...
The development of the information and communication technologies (ICT), integrated within the cur...
We describe the development, implementation and evaluation of MUSUNABAR, an augmented reality (AR) a...
Heritage Education is a process that traditionally takes place within the classroom, where the teach...
The thesis studies the impact of new technology on the transmission and promotion of heritage on pri...
AbstractHeritage education is the process that allows people to learn about their heritage. This has...
La evolución de los dispositivos móviles ha sido veloz y universal, pero apenas ha permitido reflexi...
The purpose of this paper is to describe the proposal for an augmented reality system to support pro...
Producción CientíficaTechnological advancements have provided heritage with new learning environment...
Latest advances in technology allowed us to have, nowadays, powerful computing devices in our pocket...
Thanks to the quick advance of mobile technologies, the development of applications and tools for au...
Abstract:The approach of the present paper is about the evaluation of Mobile technologies, in partic...
With the increasing power and miniaturization of mobile devices, emerging areas of study have found ...
The relationship between augmented reality, mobile learning, gamification and non-formal education m...
[EN] The implementation of Mobile Pedestrian Navigation and Augmented Reality in mobile learning con...
By creating a mobile learning app about heritage elements, related to the implementation of resource...
The development of the information and communication technologies (ICT), integrated within the cur...
We describe the development, implementation and evaluation of MUSUNABAR, an augmented reality (AR) a...
Heritage Education is a process that traditionally takes place within the classroom, where the teach...
The thesis studies the impact of new technology on the transmission and promotion of heritage on pri...
AbstractHeritage education is the process that allows people to learn about their heritage. This has...
La evolución de los dispositivos móviles ha sido veloz y universal, pero apenas ha permitido reflexi...
The purpose of this paper is to describe the proposal for an augmented reality system to support pro...
Producción CientíficaTechnological advancements have provided heritage with new learning environment...
Latest advances in technology allowed us to have, nowadays, powerful computing devices in our pocket...
Thanks to the quick advance of mobile technologies, the development of applications and tools for au...
Abstract:The approach of the present paper is about the evaluation of Mobile technologies, in partic...
With the increasing power and miniaturization of mobile devices, emerging areas of study have found ...
The relationship between augmented reality, mobile learning, gamification and non-formal education m...
[EN] The implementation of Mobile Pedestrian Navigation and Augmented Reality in mobile learning con...