This paper studies the problem of designing efficient trading mechanisms when players may engage in pre-play communication. It is well known that equilibrium behavior can be affected, sometimes drastically, if players have the opportunity to exchange messages prior to playing some particular game. We investigate the relationship between efficiency, pre-play communication, and unique implementation. We identify a class of simple mechanisms which are immune to pre-play communication and show that any incentive efficient allocation can be uniquely implemented by such a mechanism
Games with multiple Nash equilibria are believed to be easier to play if players can communicate. We...
Abstract: I revisit Myerson and Satterthwaite’s (1983; “MS”) classic analysis of mechanism design fo...
The main result of this paper is that any correlated equlibrium pay-off of a two-player complete inf...
This paper studies the problem of designing efficient trading mechanisms when players may engage in ...
This paper studies the problem of designing efficient trading mechanisms that are immune to pre-play...
An equilibrium is communication-proof if it is unaffected by new opportunities to communicate and re...
We define a model of interactive communication where two agents with private types can exchange info...
Previous theoretical literature proved the existence of an upper bound on efficiency in bilateral ba...
An equilibrium is communication-proof if it is unaffected by new opportunities to communicate and re...
This paper studies the effects of pre-play communication on equilibrium selection in 2-by-2 symmetri...
In this paper, the authors introduce a form of pre-play communication that we call "preopening". Dur...
Because of the revelation principle, mechanism design often focuses on direct mechanisms, in which a...
We experimentally study optional costly communication in Stag-Hunt games. Prior research demonstrate...
It is generally impossible to design an ex post efficient mechanism for bilateral trading when the t...
We study a double auction with two-sided private information and preplay Žcommunication, for which M...
Games with multiple Nash equilibria are believed to be easier to play if players can communicate. We...
Abstract: I revisit Myerson and Satterthwaite’s (1983; “MS”) classic analysis of mechanism design fo...
The main result of this paper is that any correlated equlibrium pay-off of a two-player complete inf...
This paper studies the problem of designing efficient trading mechanisms when players may engage in ...
This paper studies the problem of designing efficient trading mechanisms that are immune to pre-play...
An equilibrium is communication-proof if it is unaffected by new opportunities to communicate and re...
We define a model of interactive communication where two agents with private types can exchange info...
Previous theoretical literature proved the existence of an upper bound on efficiency in bilateral ba...
An equilibrium is communication-proof if it is unaffected by new opportunities to communicate and re...
This paper studies the effects of pre-play communication on equilibrium selection in 2-by-2 symmetri...
In this paper, the authors introduce a form of pre-play communication that we call "preopening". Dur...
Because of the revelation principle, mechanism design often focuses on direct mechanisms, in which a...
We experimentally study optional costly communication in Stag-Hunt games. Prior research demonstrate...
It is generally impossible to design an ex post efficient mechanism for bilateral trading when the t...
We study a double auction with two-sided private information and preplay Žcommunication, for which M...
Games with multiple Nash equilibria are believed to be easier to play if players can communicate. We...
Abstract: I revisit Myerson and Satterthwaite’s (1983; “MS”) classic analysis of mechanism design fo...
The main result of this paper is that any correlated equlibrium pay-off of a two-player complete inf...