Immersive virtual reality technology has the potential to change human/digital media as drastically as did the advent of the personal home computer and internet. While mostly used for gaming and film at the moment, well-developed VR software and hardware can place one anywhere in the world and experience phenomena one cannot in the physical world. Virtual reality presents an incredible opportunity for history educators around the world to take classes anywhere imaginable and provide incredible creation opportunities for students. This thesis will provide a summary of the current virtual reality technical landscape, ways in which educators are already using the technology, a survey of history virtual reality research, the impact of v...
Today, many innovations have been experienced in technology. These innovations progressively take th...
This dissertation explores the effectiveness of VR as an instructional tool in formal educational se...
Experimental media archaeology is a hands-on approach implemented at the Film Archive & Media Archae...
Immersive virtual reality technology has the potential to change human/digital media as drastically...
The purpose of this action research dissertation was to explore the development and implementation o...
Currently the educational system is experiencing a process in which different teaching and learning ...
Thesis: S.M. in Comparative Media Studies, Massachusetts Institute of Technology, Department of Comp...
Virtual reality (VR) which in its infancy was applied in the military domain has now emerged its ap...
The technology of virtual reality (VR) has had proven educational benefits over the last three decad...
INST: L_135This thesis offers a theoretical approach based on the review of a wide selection of theo...
The potential benefits of integrating immersive realities into traditional humanities curricula have...
Educating current and future generations of American children to live in an information society is a...
Dewey’s (1916) early acknowledgment of the importance of active real experience is fundamental to al...
Virtual reality in one form or another has been around for over 50 years, most notably in entertainm...
In recent decades, debates on applying digital technologies in the humanities field have increased. ...
Today, many innovations have been experienced in technology. These innovations progressively take th...
This dissertation explores the effectiveness of VR as an instructional tool in formal educational se...
Experimental media archaeology is a hands-on approach implemented at the Film Archive & Media Archae...
Immersive virtual reality technology has the potential to change human/digital media as drastically...
The purpose of this action research dissertation was to explore the development and implementation o...
Currently the educational system is experiencing a process in which different teaching and learning ...
Thesis: S.M. in Comparative Media Studies, Massachusetts Institute of Technology, Department of Comp...
Virtual reality (VR) which in its infancy was applied in the military domain has now emerged its ap...
The technology of virtual reality (VR) has had proven educational benefits over the last three decad...
INST: L_135This thesis offers a theoretical approach based on the review of a wide selection of theo...
The potential benefits of integrating immersive realities into traditional humanities curricula have...
Educating current and future generations of American children to live in an information society is a...
Dewey’s (1916) early acknowledgment of the importance of active real experience is fundamental to al...
Virtual reality in one form or another has been around for over 50 years, most notably in entertainm...
In recent decades, debates on applying digital technologies in the humanities field have increased. ...
Today, many innovations have been experienced in technology. These innovations progressively take th...
This dissertation explores the effectiveness of VR as an instructional tool in formal educational se...
Experimental media archaeology is a hands-on approach implemented at the Film Archive & Media Archae...