This thesis is about the design values of digital role-playing games. Design values is an underresearched topic whereas digital role-playing games has become a chart-topping genre. Design values refer to designers' individual values and principles that guide the design process and so take part in shaping its outcome. With their flexible rules and lack of quantifiable outcomes, role-playing games are an exception among games. Role-playing games have had to adapt to the digital medium and they may be closer to digital games and their conventions than their tabletop origins, but they offer experiences distinctive enough to warrant their own genre in digital gaming. The goal of this study was to discover design values from digital role-play...
Video games can both be described as a form of art and as digital products. Video games therefore al...
User engagement in digital (serious) games may be important to increase their effectiveness. Insight...
This study aims to converge the pedagogical benefits of role-playing, educational technology and dig...
The creation of a tabletop role-playing game is a relatively understudied subject in the realm of ga...
This thesis presents Player Decentered Design as an alternative approach to creating videogames that...
The vision and aim of this research is to combine digital game design theories with decision-making ...
Game design is a very important part of the game development process. Creation of game content, brin...
With the rapid of the deployment of computer systems, people in the modern society are increasingly ...
can design facilitate togetherness through games? Seeing the outcomes of a successful interaction ri...
Currently little is known about how creativity is expressed in digital entertainment games or what s...
Human values play an integral role in human's life and accordingly in design for humans. Digital gam...
While economic and sociological studies have generally recognised the important explicit role that u...
This article aims to provide an account of the use of reflexive photography in capturing player crea...
In this dissertation, I seek to define strategies designers might use to enhance the effectiveness o...
Abstract A digital game with a Role-Playing Game (RPG) type is one of the games that has a storylin...
Video games can both be described as a form of art and as digital products. Video games therefore al...
User engagement in digital (serious) games may be important to increase their effectiveness. Insight...
This study aims to converge the pedagogical benefits of role-playing, educational technology and dig...
The creation of a tabletop role-playing game is a relatively understudied subject in the realm of ga...
This thesis presents Player Decentered Design as an alternative approach to creating videogames that...
The vision and aim of this research is to combine digital game design theories with decision-making ...
Game design is a very important part of the game development process. Creation of game content, brin...
With the rapid of the deployment of computer systems, people in the modern society are increasingly ...
can design facilitate togetherness through games? Seeing the outcomes of a successful interaction ri...
Currently little is known about how creativity is expressed in digital entertainment games or what s...
Human values play an integral role in human's life and accordingly in design for humans. Digital gam...
While economic and sociological studies have generally recognised the important explicit role that u...
This article aims to provide an account of the use of reflexive photography in capturing player crea...
In this dissertation, I seek to define strategies designers might use to enhance the effectiveness o...
Abstract A digital game with a Role-Playing Game (RPG) type is one of the games that has a storylin...
Video games can both be described as a form of art and as digital products. Video games therefore al...
User engagement in digital (serious) games may be important to increase their effectiveness. Insight...
This study aims to converge the pedagogical benefits of role-playing, educational technology and dig...