Audiovisual products are becoming more and more accessible to all types of users. As far as audiovisual communication is concerned, nowadays a considerable number of audiovisual programs viewers can watch in Spain are usually made accessible by means of subtitles for the deaf and hard of hearing (SDH), audiodescription (AD) or sign language interpreting (SLI). In the context of the university, the actual need to make audiovisual products accessible to the whole community becomes pivotal, given the importance of addressing two major issues: firstly, meeting the needs of the deaf and hard of hearing by being able to access information via subtitles; and, secondly, producing subtitles for those not linguistically competent in the corresponding...
The aim of this research project is to investigate the current role and the potential of Audiovisual...
Este artículo detalla un proyecto de innovación educativa desarrollado en la Universitat Jaume I par...
Immersive media such as virtual reality or 360º contents are increasingly present in our society. Ho...
Audiovisual products are becoming more and more accessible to all types of users. As far as audiovis...
Audiovisual products are becoming more and more accessible to all types of users. As far as audiovi...
The aim of this article is to describe the state of the art in Spain of the two most popular media a...
This study examines the opinions of the Deaf and Hard-of-Hearing and hearers of Spain with regards t...
Este artículo detalla un proyecto de innovación educativa desarrollado en la Universitat Jaume I par...
This article studies the current situation of subtitling for the deaf and the hard of hearing in Spa...
In the last decade, very specific regulations have been developed in Spain regarding accessibility t...
[EN] Since the projection of the first film ever in 1895, audiovisual products have been an importan...
This article tries to explain the current situation in multimedia accessibility to people with intel...
This study highlights the importance of accessibility in our current information society, particular...
Immersive media such as virtual reality or 360º content is increasingly present in our society. Howe...
The present article addresses media pluralism from a critical perspective, as a guarantor of attenti...
The aim of this research project is to investigate the current role and the potential of Audiovisual...
Este artículo detalla un proyecto de innovación educativa desarrollado en la Universitat Jaume I par...
Immersive media such as virtual reality or 360º contents are increasingly present in our society. Ho...
Audiovisual products are becoming more and more accessible to all types of users. As far as audiovis...
Audiovisual products are becoming more and more accessible to all types of users. As far as audiovi...
The aim of this article is to describe the state of the art in Spain of the two most popular media a...
This study examines the opinions of the Deaf and Hard-of-Hearing and hearers of Spain with regards t...
Este artículo detalla un proyecto de innovación educativa desarrollado en la Universitat Jaume I par...
This article studies the current situation of subtitling for the deaf and the hard of hearing in Spa...
In the last decade, very specific regulations have been developed in Spain regarding accessibility t...
[EN] Since the projection of the first film ever in 1895, audiovisual products have been an importan...
This article tries to explain the current situation in multimedia accessibility to people with intel...
This study highlights the importance of accessibility in our current information society, particular...
Immersive media such as virtual reality or 360º content is increasingly present in our society. Howe...
The present article addresses media pluralism from a critical perspective, as a guarantor of attenti...
The aim of this research project is to investigate the current role and the potential of Audiovisual...
Este artículo detalla un proyecto de innovación educativa desarrollado en la Universitat Jaume I par...
Immersive media such as virtual reality or 360º contents are increasingly present in our society. Ho...