3D facial animation systems allow the creation of well-controlled stimuli to study face processing. Despite this high level of control, such stimuli often lack naturalness due to artificial facial dynamics (eg linear morphing). The present study investigates the extent to which human visual perception can be fooled by artificial facial motion. We used a system that decomposes facial motion capture data into time courses of basic action shapes (Curio et al, 2006 APGV 1 77–84). Motion capture data from four short facial expressions were input to the system. The resulting time courses and five approximations were retargeted onto a 3D avatar head using basic action shapes created manually in Poser. Sensitivity to the subtle modifications was me...
WOSInternational audienceFacial animations are essential to enhance the realism and the credibility ...
WOSInternational audienceFacial animations are essential to enhance the realism and the credibility ...
Faces often move in complex, non-rigid ways (talking or laughing). Do such motion patterns influence...
3D facial animation systems allow the creation of well-controlled stimuli to study face processing. ...
Figure 1: Three examples of facial expressions retargeted from Motion Capture onto a morphable 3D fa...
We present a system for realistic facial animation that decomposes facial Motion Capture data into s...
When we speak, laugh or cry our faces move in complex, non-rigid ways. Can such motion patterns infl...
When we speak, laugh or cry our faces move in complex, non-rigid ways. Can such motion patterns infl...
A great deal of social information is conveyed by facial motion. However, understanding how observer...
A great deal of social information is conveyed by facial motion. However, understanding how observer...
A great deal of perceptual and social information is conveyed by facial motion. Here, we investigate...
AbstractA great deal of perceptual and social information is conveyed by facial motion. Here, we inv...
Advances in marker-less motion capture technology now allow the accurate replication of facial motio...
WOSInternational audienceFacial animations are essential to enhance the realism and the credibility ...
WOSInternational audienceFacial animations are essential to enhance the realism and the credibility ...
WOSInternational audienceFacial animations are essential to enhance the realism and the credibility ...
WOSInternational audienceFacial animations are essential to enhance the realism and the credibility ...
Faces often move in complex, non-rigid ways (talking or laughing). Do such motion patterns influence...
3D facial animation systems allow the creation of well-controlled stimuli to study face processing. ...
Figure 1: Three examples of facial expressions retargeted from Motion Capture onto a morphable 3D fa...
We present a system for realistic facial animation that decomposes facial Motion Capture data into s...
When we speak, laugh or cry our faces move in complex, non-rigid ways. Can such motion patterns infl...
When we speak, laugh or cry our faces move in complex, non-rigid ways. Can such motion patterns infl...
A great deal of social information is conveyed by facial motion. However, understanding how observer...
A great deal of social information is conveyed by facial motion. However, understanding how observer...
A great deal of perceptual and social information is conveyed by facial motion. Here, we investigate...
AbstractA great deal of perceptual and social information is conveyed by facial motion. Here, we inv...
Advances in marker-less motion capture technology now allow the accurate replication of facial motio...
WOSInternational audienceFacial animations are essential to enhance the realism and the credibility ...
WOSInternational audienceFacial animations are essential to enhance the realism and the credibility ...
WOSInternational audienceFacial animations are essential to enhance the realism and the credibility ...
WOSInternational audienceFacial animations are essential to enhance the realism and the credibility ...
Faces often move in complex, non-rigid ways (talking or laughing). Do such motion patterns influence...