Different solutions are used on driving simulators to provide visual feedback. In this study, we investigated the influence of projection technology and field of view on drivers performance in a slalom driving task. We tested a head mounted display against a curved projection system on our CyberMotion simulator, based on an anthropomorphic robot arm. The results showed that drivers performed significantly better using the projection screen than the HMD. The FoV and the motion simulation did not have a measurable influence on the performance
In Virtual Reality, considerable systematic spatial orientation problems frequently occur that do no...
Due to financial and computational limitations, the image quality presented in driving simulators i...
This paper presents a comparative study of driving behavior when using different virtual reality mod...
Different solutions are used on driving simulators to provide visual feedback. In this study, we inv...
Different solutions are used on driving simulators to provide visual feedback. In this study, we inv...
In virtual environment applications, there is a IradeofTbetween the quality of the graphic image and...
Driving simulators are necessary for evaluating automotive technology for human users. While they ca...
Advanced driving simulators aim at rendering the motion of a vehicle with maximum fidelity, which re...
Head Mounted Displays (HMDs) are a flexible and small-sized alternative to projection screens as a v...
Steering and driving tasks – where the user controls a vehicle or other object along a path – are co...
The goal of the present study was to explore how simulator motion cuing affects the driver's control...
The overall effectiveness of driving simulation as a research tool is linked to how accurately mode...
To improve the efficiency of images presented in low-cost vehicle simulators, the virtual viewing di...
Driving simulators are typically used when analyzing hazardous and collision events, as dangerous dr...
The goal of the presented study was to explore how simulator motion cueing affects the driver’s cont...
In Virtual Reality, considerable systematic spatial orientation problems frequently occur that do no...
Due to financial and computational limitations, the image quality presented in driving simulators i...
This paper presents a comparative study of driving behavior when using different virtual reality mod...
Different solutions are used on driving simulators to provide visual feedback. In this study, we inv...
Different solutions are used on driving simulators to provide visual feedback. In this study, we inv...
In virtual environment applications, there is a IradeofTbetween the quality of the graphic image and...
Driving simulators are necessary for evaluating automotive technology for human users. While they ca...
Advanced driving simulators aim at rendering the motion of a vehicle with maximum fidelity, which re...
Head Mounted Displays (HMDs) are a flexible and small-sized alternative to projection screens as a v...
Steering and driving tasks – where the user controls a vehicle or other object along a path – are co...
The goal of the present study was to explore how simulator motion cuing affects the driver's control...
The overall effectiveness of driving simulation as a research tool is linked to how accurately mode...
To improve the efficiency of images presented in low-cost vehicle simulators, the virtual viewing di...
Driving simulators are typically used when analyzing hazardous and collision events, as dangerous dr...
The goal of the presented study was to explore how simulator motion cueing affects the driver’s cont...
In Virtual Reality, considerable systematic spatial orientation problems frequently occur that do no...
Due to financial and computational limitations, the image quality presented in driving simulators i...
This paper presents a comparative study of driving behavior when using different virtual reality mod...