Studies in the field of social psychology have shown evidence that the dimensions of human facial features can directly impact the perception of personality of that human. Traits such as aggressiveness, trustworthiness and dominance have been directly correlated with facial features. If the same correlations were true for virtual faces, this could be a valuable design guideline to direct the creation of characters with intended personalities. In particular, this is relevant for extremely abstract characters that have minimal facial features (often seen in video games and movies), and rely heavily on these features for portraying personality. We conducted an exploratory study in order to retrieve insights about the way certain facial feature...
Abstract. There is a general lack of awareness for the influence of users´ personality traits on hum...
As virtual humans approach photorealistic perfection, they risk making real humans uncomfortable. Th...
Background. Empathic interactions with animated game characters can help improve user experience, in...
Studies in the field of social psychology have shown evidence that the dimensions of human facial fe...
Studies in the field of social psychology have shown evidence that the dimensions of human facial fe...
Making virtual characters seem sentient is the main goal of the study of believable virtual characte...
General, spontaneous evaluations of strangers based on their faces have been shown to reflect judgme...
Faces play a central role in person perception. People spontaneously judge others' personality based...
Avatar is a customized cartoon representation of the self and many people develop inferences about i...
With the recent virtualization of our everyday lives and the development of intelligent AI technolog...
A crucial issue in computationally modeling believable characters is determining the connection betw...
With the prevalence of virtual avatars and the recent emergence of metaverse technology, there has b...
The goal of this project is to investigate how facial expression asymmetry is perceived and reacted ...
Our visual system is remarkably good at extracting socially relevant information from faces (e.g., t...
In addition to signaling identity, sex, age, and emotional state, people frequently use facial chara...
Abstract. There is a general lack of awareness for the influence of users´ personality traits on hum...
As virtual humans approach photorealistic perfection, they risk making real humans uncomfortable. Th...
Background. Empathic interactions with animated game characters can help improve user experience, in...
Studies in the field of social psychology have shown evidence that the dimensions of human facial fe...
Studies in the field of social psychology have shown evidence that the dimensions of human facial fe...
Making virtual characters seem sentient is the main goal of the study of believable virtual characte...
General, spontaneous evaluations of strangers based on their faces have been shown to reflect judgme...
Faces play a central role in person perception. People spontaneously judge others' personality based...
Avatar is a customized cartoon representation of the self and many people develop inferences about i...
With the recent virtualization of our everyday lives and the development of intelligent AI technolog...
A crucial issue in computationally modeling believable characters is determining the connection betw...
With the prevalence of virtual avatars and the recent emergence of metaverse technology, there has b...
The goal of this project is to investigate how facial expression asymmetry is perceived and reacted ...
Our visual system is remarkably good at extracting socially relevant information from faces (e.g., t...
In addition to signaling identity, sex, age, and emotional state, people frequently use facial chara...
Abstract. There is a general lack of awareness for the influence of users´ personality traits on hum...
As virtual humans approach photorealistic perfection, they risk making real humans uncomfortable. Th...
Background. Empathic interactions with animated game characters can help improve user experience, in...