Although realism in flight simulation is often studied from either a perception or a pilot control behavior point of view, a more complete approach should consider a combination of perception and behavior. This paper aims to relate perception and behavior by comparing which levels of phase mismatch between visual and inertial cues lead to loss of perceptual coherence and which phase mismatches result in a significant change of pilot control behavior. In a passive experiment, perception coherence zones are measured using visual and inertial stimulus profiles that are representative of the cues typically found in manual tracking tasks. Then, based on the results of the passive experiment, the effect of different levels of phase mismatch on pi...
Investigating how humans use their perceptual modalities while controlling a vehicle is important fo...
In order to improve the tuning process of flight simulator motion cueing filters and support the dev...
Knowledge about motion perception thresholds is essential for simulator motion cueing. Thresholds ar...
Although realism in flight simulation is often studied from either a perception or a pilot control b...
The development and tuning of flight simulator motion filters relies on understanding human motion p...
During flight simulation, the inertial and visual stimuli provided to the pilot differ considerably....
In flight simulation detailed knowledge of human motion perception is crucial. Phase differences bet...
Following a previous study in the Simona simulator on perception of coherent visual and inertial cue...
Following a previous study in the Simona simulator on perception of coherent visual and inertial cue...
A perception coherence zone (PCZ) designates the range of inertial motion levels that, although not ...
In the real world in which we move around, inertial and visual motion are usually equal; what you se...
Knowledge of human motion perception can be applied in the optimization of motion cueing algorithms....
Knowledge of human motion perception can be applied in the optimization of motion cueing algorithms....
Knowledge of how human operators’ tracking behavior is affected by simulator motion cueing settings ...
The present experiment was conducted to examine the integration of the motion coherence paradigm in ...
Investigating how humans use their perceptual modalities while controlling a vehicle is important fo...
In order to improve the tuning process of flight simulator motion cueing filters and support the dev...
Knowledge about motion perception thresholds is essential for simulator motion cueing. Thresholds ar...
Although realism in flight simulation is often studied from either a perception or a pilot control b...
The development and tuning of flight simulator motion filters relies on understanding human motion p...
During flight simulation, the inertial and visual stimuli provided to the pilot differ considerably....
In flight simulation detailed knowledge of human motion perception is crucial. Phase differences bet...
Following a previous study in the Simona simulator on perception of coherent visual and inertial cue...
Following a previous study in the Simona simulator on perception of coherent visual and inertial cue...
A perception coherence zone (PCZ) designates the range of inertial motion levels that, although not ...
In the real world in which we move around, inertial and visual motion are usually equal; what you se...
Knowledge of human motion perception can be applied in the optimization of motion cueing algorithms....
Knowledge of human motion perception can be applied in the optimization of motion cueing algorithms....
Knowledge of how human operators’ tracking behavior is affected by simulator motion cueing settings ...
The present experiment was conducted to examine the integration of the motion coherence paradigm in ...
Investigating how humans use their perceptual modalities while controlling a vehicle is important fo...
In order to improve the tuning process of flight simulator motion cueing filters and support the dev...
Knowledge about motion perception thresholds is essential for simulator motion cueing. Thresholds ar...