In this paper, we propose a new and powerful mesh/soup denoising technique. Our approach is inspired by recent non-local image denoising schemes and naturally extends bilateral mesh smoothing methods. The main idea behind the approach is very simple. A new position of vertex $P$ of a noisy mesh is obtained as a weighted mean of mesh vertices $Q$ with nonlinear weights reflecting a similarity between local neighborhoods of $P$ and $Q$. We demonstrated that our technique outperforms recent state-of-the-art smoothing methods. We also suggest a new approach for comparing different mesh/soup denoising methods
Figure 1: The dragon model (left) is artificially corrupted by Gaussian noise (σ = 1/5 of the mean e...
Our goal is to develop a smoothing algorithm, which would be feature preserving and simple to use wi...
This thesis presents a set of new mesh processing methods which are based on computational dierentia...
In this paper, we propose a new and powerful mesh/soup denoising technique. Our approach is inspired...
We propose a novel global 3D mesh denoising method that is carried out in two steps, i.e. mollificat...
In this paper, we propose a feature-preserving mesh denoising algorithm which is effective, simple a...
In this paper local and non-local denoising methods are jointly employed in order to improve the vis...
This paper considers an approach to mesh denoising based on the concept of random walks. The propose...
Decoupling local geometric features from the spatial location of a mesh is crucial for feature-prese...
An approach to mesh denoising based on the concept of random walks is examined. The proposed method ...
Recent 3D reconstruction algorithms are able to generate colored meshes with high resolution details...
Abstract—In recent years researchers have made noticeable progresses in mesh denoising, that is, rec...
In non-local means (NLM), each pixel is denoised by performing a weighted averaging of its neighbour...
Surface mesh denoising is an important preprocess for many digital geometrical applications. Unlike ...
This paper proposes a denoising algorithm which performs non-local means bilateral filtering. As exi...
Figure 1: The dragon model (left) is artificially corrupted by Gaussian noise (σ = 1/5 of the mean e...
Our goal is to develop a smoothing algorithm, which would be feature preserving and simple to use wi...
This thesis presents a set of new mesh processing methods which are based on computational dierentia...
In this paper, we propose a new and powerful mesh/soup denoising technique. Our approach is inspired...
We propose a novel global 3D mesh denoising method that is carried out in two steps, i.e. mollificat...
In this paper, we propose a feature-preserving mesh denoising algorithm which is effective, simple a...
In this paper local and non-local denoising methods are jointly employed in order to improve the vis...
This paper considers an approach to mesh denoising based on the concept of random walks. The propose...
Decoupling local geometric features from the spatial location of a mesh is crucial for feature-prese...
An approach to mesh denoising based on the concept of random walks is examined. The proposed method ...
Recent 3D reconstruction algorithms are able to generate colored meshes with high resolution details...
Abstract—In recent years researchers have made noticeable progresses in mesh denoising, that is, rec...
In non-local means (NLM), each pixel is denoised by performing a weighted averaging of its neighbour...
Surface mesh denoising is an important preprocess for many digital geometrical applications. Unlike ...
This paper proposes a denoising algorithm which performs non-local means bilateral filtering. As exi...
Figure 1: The dragon model (left) is artificially corrupted by Gaussian noise (σ = 1/5 of the mean e...
Our goal is to develop a smoothing algorithm, which would be feature preserving and simple to use wi...
This thesis presents a set of new mesh processing methods which are based on computational dierentia...