Efficient global illumination computation in dynamically changing environments is an important practical problem. In high-quality animation rendering costly "final gathering" technique is commonly used. We extend this technique into temporal domain by exploiting coherence between the subsequent frames. For this purpose we store previously computed incoming radiance samples and refresh them evenly in space and time using some aging criteria. The approach is based upon a two-pass photon mapping algorithm with irradiance cache, but it can be applied also in other gathering methods. The algorithm significantly reduces the cost of expensive indirect lighting computation and suppresses temporal aliasing with respect to the state of the art frame-...
International audienceThe computation of global illumination in a dynamic scene constitutes a real c...
The ability to interactively render dynamic scenes with global illumination is one of the main chall...
Producing high quality animations featuring rich object appearance and compelling lighting effects i...
Efficient global illumination computation in dynamically changing environments is an important pract...
Producing high quality animations featuring rich object appearance and compelling lighting effects i...
We present a novel method for fast high-quality computation of glossy global illumination in animate...
In rendering of high quality animations that include global illumination, the final gathering and ir...
Rendering of high quality animations with global illumination effects is very costly using traditio...
The production of high quality animations which feature compelling lighting effects is computational...
This paper proposes a framework for the production of animations of high quality radiosity environ...
The computation of global illumination in a dynamic scene constitutes a real challenge in computer g...
The ability to interactively render dynamic scenes with global illumination is one of the main chall...
The ability to interactively render dynamic scenes with global illumination is one of the main chall...
Temporal coherence (TC), the correlation of contents between adjacent rendered frames, exists across...
International audienceThe computation of global illumination in a dynamic scene constitutes a real c...
The ability to interactively render dynamic scenes with global illumination is one of the main chall...
Producing high quality animations featuring rich object appearance and compelling lighting effects i...
Efficient global illumination computation in dynamically changing environments is an important pract...
Producing high quality animations featuring rich object appearance and compelling lighting effects i...
We present a novel method for fast high-quality computation of glossy global illumination in animate...
In rendering of high quality animations that include global illumination, the final gathering and ir...
Rendering of high quality animations with global illumination effects is very costly using traditio...
The production of high quality animations which feature compelling lighting effects is computational...
This paper proposes a framework for the production of animations of high quality radiosity environ...
The computation of global illumination in a dynamic scene constitutes a real challenge in computer g...
The ability to interactively render dynamic scenes with global illumination is one of the main chall...
The ability to interactively render dynamic scenes with global illumination is one of the main chall...
Temporal coherence (TC), the correlation of contents between adjacent rendered frames, exists across...
International audienceThe computation of global illumination in a dynamic scene constitutes a real c...
The ability to interactively render dynamic scenes with global illumination is one of the main chall...
Producing high quality animations featuring rich object appearance and compelling lighting effects i...