We created a “face space” using a laser scan representation of faces. In this space, a caricature can be made by moving a face away from the average, along the line connecting it to the average. If we go in the other direction, we can move the face through the mean and out the other side. We call the result of this process an “antiface” because it is an opposite, in a computational sense, to the original face. We morphed faces into their antifaces and sampled the transition in five discrete steps. We then collected similarity ratings for all possible pairs of morphed faces. The data revealed a perceptual discontinuity of face identity as the face crosses over to the other side of the mean. We consider these results in the context of face sp...
Lateral caricatures are transformed faces like caricatures but the transformation is orthogonal (in ...
Abstract—According to the multidimensional space framework, faces are represented as locations in a ...
Prototype referenced adaptation effects were found among face stimuli in a computationally derived m...
We created a “face space” using a laser scan representation of faces. In this space, a caricature ca...
We created a 'face space' using a laser-scan representation of faces. In this space, a caricature ca...
The representation of faces is a crucial function of the human CNS, as demonstrated by the severe so...
<p>The average or norm face lies at the centre, and more distinctive faces lie towards the perimeter...
Models of face recognition and classification often adopt a framework in which faces are represented...
According to a norm-based "face space" neural representation, faces are arranged by how far they dev...
The lack of controlled stimuli transformations is an obstacle to the study of face identity recognit...
Perception of human facial beauty is an important aspect of human intelligence and has attracted int...
It has been proposed that faces are represented in the visual brain as points within a multi-dimensi...
AbstractIt has been proposed that faces are represented in the visual brain as points within a multi...
Recent models of face perception often adopt a framework in which faces are represented as points in...
Categorization is a fundamental property of the human brain. We used an image-morphing procedure to ...
Lateral caricatures are transformed faces like caricatures but the transformation is orthogonal (in ...
Abstract—According to the multidimensional space framework, faces are represented as locations in a ...
Prototype referenced adaptation effects were found among face stimuli in a computationally derived m...
We created a “face space” using a laser scan representation of faces. In this space, a caricature ca...
We created a 'face space' using a laser-scan representation of faces. In this space, a caricature ca...
The representation of faces is a crucial function of the human CNS, as demonstrated by the severe so...
<p>The average or norm face lies at the centre, and more distinctive faces lie towards the perimeter...
Models of face recognition and classification often adopt a framework in which faces are represented...
According to a norm-based "face space" neural representation, faces are arranged by how far they dev...
The lack of controlled stimuli transformations is an obstacle to the study of face identity recognit...
Perception of human facial beauty is an important aspect of human intelligence and has attracted int...
It has been proposed that faces are represented in the visual brain as points within a multi-dimensi...
AbstractIt has been proposed that faces are represented in the visual brain as points within a multi...
Recent models of face perception often adopt a framework in which faces are represented as points in...
Categorization is a fundamental property of the human brain. We used an image-morphing procedure to ...
Lateral caricatures are transformed faces like caricatures but the transformation is orthogonal (in ...
Abstract—According to the multidimensional space framework, faces are represented as locations in a ...
Prototype referenced adaptation effects were found among face stimuli in a computationally derived m...