Imitation learning of complex movements has become a popular topic in neuroscience, as well as in robotics. A number of conceptual as well as practical problems are still unsolved. One example is the determination of the aspects of movements which are relevant for imitation. Problems concerning the movement representation are twofold: (1) The movement characteristics of observed movements have to be transferred from the perceptual level to the level of generated actions. (2) Continuous spaces of movements with variable styles have to be approximated based on a limited number of learned example sequences. Therefore, one has to use representation with a high generalisation capability. We present methods for the representation of complex movem...
AbstractIn this paper, we compare two approaches for the reproduction and generalization of human-li...
This dissertation rethinks the problem of robot imitative learning given human demonstrations and pr...
Abstract—We propose a general architecture for action (mimicking) and program (gesture) level visual...
Imitation learning of complex movements has become a popular topic in neuroscience, as well as in ro...
Imitation learning is a promising technique for teaching robots complex movement sequences. One key ...
In this paper we present a learning-based approach for the modeling of complex movement sequences. B...
In this paper we present a learning-based approach for the modelling of complex movement sequences. ...
Movement imitation requires a complex set of mechanisms that map an observed movement of a teacher o...
Movement imitation requires a complex set of mechanisms that map an observed movement of a teacher o...
Imitation learning is frequently discussed as a method for generating complex behaviors in robots by...
Abstract—This paper mainly deals with influences of teach-ing style and developmental processes in l...
This paper introduces a novel neuro-dynamical model that accounts for pos-sible mechanisms of action...
Robot learning by imitation makes an increasing body of robotics research. Imitation learning comple...
Mühlig M. A Whole Systems Approach to Robot Imitation Learning of Object Movement Skills. Bielefeld ...
We present a method for the synthesis of sequences of realistically looking human movements from lea...
AbstractIn this paper, we compare two approaches for the reproduction and generalization of human-li...
This dissertation rethinks the problem of robot imitative learning given human demonstrations and pr...
Abstract—We propose a general architecture for action (mimicking) and program (gesture) level visual...
Imitation learning of complex movements has become a popular topic in neuroscience, as well as in ro...
Imitation learning is a promising technique for teaching robots complex movement sequences. One key ...
In this paper we present a learning-based approach for the modeling of complex movement sequences. B...
In this paper we present a learning-based approach for the modelling of complex movement sequences. ...
Movement imitation requires a complex set of mechanisms that map an observed movement of a teacher o...
Movement imitation requires a complex set of mechanisms that map an observed movement of a teacher o...
Imitation learning is frequently discussed as a method for generating complex behaviors in robots by...
Abstract—This paper mainly deals with influences of teach-ing style and developmental processes in l...
This paper introduces a novel neuro-dynamical model that accounts for pos-sible mechanisms of action...
Robot learning by imitation makes an increasing body of robotics research. Imitation learning comple...
Mühlig M. A Whole Systems Approach to Robot Imitation Learning of Object Movement Skills. Bielefeld ...
We present a method for the synthesis of sequences of realistically looking human movements from lea...
AbstractIn this paper, we compare two approaches for the reproduction and generalization of human-li...
This dissertation rethinks the problem of robot imitative learning given human demonstrations and pr...
Abstract—We propose a general architecture for action (mimicking) and program (gesture) level visual...