Image-based relighting achieves high quality in rendering, but it requires a large number of measurements of the reflectance field. This article discusses sampling techniques that improve on the trade-offs between measurement effort and reconstruction quality. Specifically, we (i) demonstrate that sampling with point lights and from a sparse set of incoming light directions creates artifacts which can be reduced significantly by employing extended light sources for sampling, (ii) propose a sampling algorithm which incrementally chooses light directions adapted to the properties of the reflectance field being measured, thus capturing significant features faster than fixed-pattern sampling, and (iii) combine reflectance fields from two differ...
We present a novel and practical approach for image-based relighting that employs the lights availab...
Abstract—In this paper, we introduce a method for recovering an illumination distribution of a scene...
Surface light fields can be used to render the complex re-flectance properties of a physical object....
Image-based relighting (IBL) is a technique to change the illumination of an image-based ob-ject/sce...
Image-based relighting (IBL) is a technique to change the illumination of an image-based object/scen...
The realistic reproduction of visual appearance of real-world objects requires accurate computer gra...
Captured reflectance fields tend to provide a relatively coarse sampling of the incident light dire...
This paper adopts a sampling perspective to surface light field modeling. This perspective eliminate...
Relighting algorithms make it possible to take a model of a real-world scene and virtually modify it...
This paper studies the problem of plenoptic sampling in image-based rendering (IBR). From a spectral...
Geometric information such as depth obtained from light fields finds more applications recently. Whe...
Modeling the appearance of real scenes from captured images is one key problem in computer graphics ...
Figure 1: An example of relit images of a scene generated from a reflectance field captured using ju...
International audienceThe possibility to use real world light sources (aka luminaires) for synthesiz...
Optical systems used in photography and cinema produce depth of field effects, that is, varia-tions ...
We present a novel and practical approach for image-based relighting that employs the lights availab...
Abstract—In this paper, we introduce a method for recovering an illumination distribution of a scene...
Surface light fields can be used to render the complex re-flectance properties of a physical object....
Image-based relighting (IBL) is a technique to change the illumination of an image-based ob-ject/sce...
Image-based relighting (IBL) is a technique to change the illumination of an image-based object/scen...
The realistic reproduction of visual appearance of real-world objects requires accurate computer gra...
Captured reflectance fields tend to provide a relatively coarse sampling of the incident light dire...
This paper adopts a sampling perspective to surface light field modeling. This perspective eliminate...
Relighting algorithms make it possible to take a model of a real-world scene and virtually modify it...
This paper studies the problem of plenoptic sampling in image-based rendering (IBR). From a spectral...
Geometric information such as depth obtained from light fields finds more applications recently. Whe...
Modeling the appearance of real scenes from captured images is one key problem in computer graphics ...
Figure 1: An example of relit images of a scene generated from a reflectance field captured using ju...
International audienceThe possibility to use real world light sources (aka luminaires) for synthesiz...
Optical systems used in photography and cinema produce depth of field effects, that is, varia-tions ...
We present a novel and practical approach for image-based relighting that employs the lights availab...
Abstract—In this paper, we introduce a method for recovering an illumination distribution of a scene...
Surface light fields can be used to render the complex re-flectance properties of a physical object....