Purpose. We investigate the processing of visual information about rotations in three-dimensional space. Such rotations take place continuously when one is manipulating tools or objects with one's hands; both the accurate perception and the precise control of the orientation of an object are often of vital importance for a successful manoeuvre. This notion inspired us to introduce a new paradigm: we ask subjects to mimic the rotary movement of objects displayed on a computer-monitor by dynamically changing the orientation of a real object that they hold in their hand. Naturally, the feasibility of such an approach will have to be proved by the outcome of our experiments. Methods. The observer watches a polyhedral wire-frame object (computer...
Observerslsquo; perceptions of the three-dimensional structure of smoothly curved surfaces defined b...
AbstractMotion information is important to vision for extracting the 3-D (three-dimensional) structu...
Imagine that a 3D object is illuminated from behind, and its shadow is cast into a translucent scree...
Although we are constantly confronted with rotary movement of objects in daily life, little is known...
Computational approaches to biological motor control are used to discover the building blocks of hum...
Recently, we have shown that a translating bar on which blindfolded participants position their hand...
We report results from a formal user study of interactive 3D rotation using the mouse-driven Virtual...
As observers walk through a 3-D environment with their gaze fixed on a static object,their retinal i...
We investigated the ability to match finger orientation to the direction of the axis of rotation in ...
A major obstacle for real-time rendering of high-fidelity graphics is computational complexity. A ke...
Goodale, 1999), we demonstrated that observers who actively rotated three-dimensional novel objects ...
This study describes a complete movie-based solution for simulating the manipulation of a real objec...
Although both the object and the observer often move in natural environments, the effect of motion o...
People can effortlessly manipulate the cursor on 2D screen without seeing their hands. What happens ...
It is difficult with most current computer interfaces to rotate a virtual object so that it matches ...
Observerslsquo; perceptions of the three-dimensional structure of smoothly curved surfaces defined b...
AbstractMotion information is important to vision for extracting the 3-D (three-dimensional) structu...
Imagine that a 3D object is illuminated from behind, and its shadow is cast into a translucent scree...
Although we are constantly confronted with rotary movement of objects in daily life, little is known...
Computational approaches to biological motor control are used to discover the building blocks of hum...
Recently, we have shown that a translating bar on which blindfolded participants position their hand...
We report results from a formal user study of interactive 3D rotation using the mouse-driven Virtual...
As observers walk through a 3-D environment with their gaze fixed on a static object,their retinal i...
We investigated the ability to match finger orientation to the direction of the axis of rotation in ...
A major obstacle for real-time rendering of high-fidelity graphics is computational complexity. A ke...
Goodale, 1999), we demonstrated that observers who actively rotated three-dimensional novel objects ...
This study describes a complete movie-based solution for simulating the manipulation of a real objec...
Although both the object and the observer often move in natural environments, the effect of motion o...
People can effortlessly manipulate the cursor on 2D screen without seeing their hands. What happens ...
It is difficult with most current computer interfaces to rotate a virtual object so that it matches ...
Observerslsquo; perceptions of the three-dimensional structure of smoothly curved surfaces defined b...
AbstractMotion information is important to vision for extracting the 3-D (three-dimensional) structu...
Imagine that a 3D object is illuminated from behind, and its shadow is cast into a translucent scree...