In this paper, we propose a new method for approximating an unorganized set of points scattered over a piecewise smooth surface by a triangle mesh. The method is based on the Garland-Heckbert local quadric error minimization strategy. First an adaptive spherical cover and auxiliary points corresponding to the cover elements are generated. Then the intersections between the spheres of the cover are analyzed and the auxiliary points are connected. Finally the resulting mesh is cleaned from nonmanifold parts. The method allows us to control the approximation accuracy, process noisy data, and reconstruct sharp edges and corners. Further, the vast majority of the triangles of the generated mesh have their aspect ratios close to optimal. Thus our...
The problem of reconstructing smooth surfaces from discrete scattered sample points arises in many f...
The surface reconstruction from cloud of points is a problem, which can be encountered in many appli...
We present an algorithm and its implementation to reconstruct a complex composed of surfaces from an...
In this paper, we propose a new method for approximating an unorganized set of points scattered over...
In this paper, we propose a new method for approximating an unorganized set of points scattered over...
In this paper, we develop a method for generating a high-quality approximation of a noisy set of poi...
This thesis presents algorithms for visual surface reconstruction from scattered data, explicitly de...
We present a new scattered data fitting method, where local approximating polynomials are directly e...
We present an efficient algorithm to obtain a triangulated graph surface for scattered points (x[?] ...
We present a method for solving the following problem: Given a set of data points scattered in three...
We present a new approach for reconstructing a smooth surface from a set of scattered points in thre...
Abstract. A novel region growing algorithm is proposed for triangular mesh recovery from scattered 3...
A novel region growing algorithm is proposed for triangular mesh recovery from scattered 3D points. ...
We describe a new method for surface reconstruction and smoothing based on unorganized noisy point c...
Local numerical methods for scattered data interpolation often require a smart subdivision of the do...
The problem of reconstructing smooth surfaces from discrete scattered sample points arises in many f...
The surface reconstruction from cloud of points is a problem, which can be encountered in many appli...
We present an algorithm and its implementation to reconstruct a complex composed of surfaces from an...
In this paper, we propose a new method for approximating an unorganized set of points scattered over...
In this paper, we propose a new method for approximating an unorganized set of points scattered over...
In this paper, we develop a method for generating a high-quality approximation of a noisy set of poi...
This thesis presents algorithms for visual surface reconstruction from scattered data, explicitly de...
We present a new scattered data fitting method, where local approximating polynomials are directly e...
We present an efficient algorithm to obtain a triangulated graph surface for scattered points (x[?] ...
We present a method for solving the following problem: Given a set of data points scattered in three...
We present a new approach for reconstructing a smooth surface from a set of scattered points in thre...
Abstract. A novel region growing algorithm is proposed for triangular mesh recovery from scattered 3...
A novel region growing algorithm is proposed for triangular mesh recovery from scattered 3D points. ...
We describe a new method for surface reconstruction and smoothing based on unorganized noisy point c...
Local numerical methods for scattered data interpolation often require a smart subdivision of the do...
The problem of reconstructing smooth surfaces from discrete scattered sample points arises in many f...
The surface reconstruction from cloud of points is a problem, which can be encountered in many appli...
We present an algorithm and its implementation to reconstruct a complex composed of surfaces from an...