Learning to grasp novel objects is an essential skill for robots operating in unstructured environments. We therefore propose a probabilistic approach for learning to grasp. In particular, we learn a function that predicts the success probability of grasps performed on surface points of a given object. Our approach is based on Markov Random Fields (MRF), and motivated by the fact that points that are geometrically close to each other tend to have similar grasp success probabilities. The MRF approach is successfully tested in simulation, and on a real robot using 3-D scans of various types of objects. The empirical results show a significant improvement over methods that do not utilize the smoothness assumption and classify each point separa...
Robotic manipulation requires accurate geometric and mechanical models of objects as a precondition ...
Abstract — We present a method for learning object grasp affordance models in 3D from experience, an...
Abstract We consider the problem of grasping novel objects in cluttered environments. If a full 3-d ...
Learning to grasp novel objects is an essential skill for robots operating in unstructured environme...
While robots are extensively used in factories, our industry hasn't yet been able to prepare them fo...
We consider the problem of grasping novel objects, specifically ob-jects that are being seen for the...
International audienceOne of the basic skills for a robot autonomous grasping is to select the appro...
We address the issue of learning and representing object grasp affordance models. We model grasp aff...
In this paper, the problem of learning grasp stability in robotic object grasping based on tactile m...
We consider the problem of grasping novel objects, specifically ones that are being seen for the fir...
Autonomous grasping is a key requisite for the autonomy of robots.However, grasping of unknown objec...
We develop means of learning and representing object grasp affordances probabilistically. By grasp a...
A learning‐based approach to autonomous robot grasping is presented. Pattern recognition techniques ...
Abstract — Robotic grasping of a target object without advance knowledge of its three-dimensional mo...
Grasping an object is usually only an intermediate goal for a robotic manipulator. To finish the tas...
Robotic manipulation requires accurate geometric and mechanical models of objects as a precondition ...
Abstract — We present a method for learning object grasp affordance models in 3D from experience, an...
Abstract We consider the problem of grasping novel objects in cluttered environments. If a full 3-d ...
Learning to grasp novel objects is an essential skill for robots operating in unstructured environme...
While robots are extensively used in factories, our industry hasn't yet been able to prepare them fo...
We consider the problem of grasping novel objects, specifically ob-jects that are being seen for the...
International audienceOne of the basic skills for a robot autonomous grasping is to select the appro...
We address the issue of learning and representing object grasp affordance models. We model grasp aff...
In this paper, the problem of learning grasp stability in robotic object grasping based on tactile m...
We consider the problem of grasping novel objects, specifically ones that are being seen for the fir...
Autonomous grasping is a key requisite for the autonomy of robots.However, grasping of unknown objec...
We develop means of learning and representing object grasp affordances probabilistically. By grasp a...
A learning‐based approach to autonomous robot grasping is presented. Pattern recognition techniques ...
Abstract — Robotic grasping of a target object without advance knowledge of its three-dimensional mo...
Grasping an object is usually only an intermediate goal for a robotic manipulator. To finish the tas...
Robotic manipulation requires accurate geometric and mechanical models of objects as a precondition ...
Abstract — We present a method for learning object grasp affordance models in 3D from experience, an...
Abstract We consider the problem of grasping novel objects in cluttered environments. If a full 3-d ...