We consider the following machine scheduling game. Jobs, controlled by selfish players, are to be assigned to unrelated machines. A player cares only about the finishing time of his job(s), while disregarding the welfare of other players. The outcome of such games is measured by the makespan. Our goal is to design coordination mechanisms to schedule the jobs so as to minimize the price of anarchy. We introduce oligopolistic players. Each such player controls a set of jobs, with the aim of minimizing the sum of the completion times of his jobs. Our model of oligopolistic players is a natural generalization of the conventional model, where each player controls only a single job. In our setting, previous mechanisms designed for players with si...
We survey different models, techniques, and some recent results to tackle machine scheduling problem...
We survey different models, techniques, and some recent results to tackle machine scheduling problem...
acceptance rate 20%International audienceWe conduct a game theoretic analysis on the problem of sche...
We consider the following machine scheduling game. Jobs, controlled by selfish players, are to be as...
Abstract. We consider the following machine scheduling game. Jobs, controlled by selfish players, ar...
AbstractIn machine scheduling, a set of jobs must be scheduled on a set of machines so as to minimiz...
In machine scheduling, a set of jobs must be scheduled on a set of machines so as to minimize some g...
We investigate load balancing games in the context of unrelated machines scheduling. In such a game,...
We study coordination mechanisms for Scheduling Games (with unrelated machines). In these games, eac...
International audienceCoordination mechanisms aim to mitigate the impact of selfishness when schedul...
In a scheduling game, each player owns a job and chooses a machine to execute it. While the social c...
International audienceWe are interested in scheduling tasks from several selfish agents on a set of ...
We study multiprocessor scheduling games with setup times on identical machines. Given a set of sche...
Many challenges in operations research involve optimization. In particular, scheduling treats the op...
Abstract. We consider the unrelated machine scheduling game in which players control subsets of jobs...
We survey different models, techniques, and some recent results to tackle machine scheduling problem...
We survey different models, techniques, and some recent results to tackle machine scheduling problem...
acceptance rate 20%International audienceWe conduct a game theoretic analysis on the problem of sche...
We consider the following machine scheduling game. Jobs, controlled by selfish players, are to be as...
Abstract. We consider the following machine scheduling game. Jobs, controlled by selfish players, ar...
AbstractIn machine scheduling, a set of jobs must be scheduled on a set of machines so as to minimiz...
In machine scheduling, a set of jobs must be scheduled on a set of machines so as to minimize some g...
We investigate load balancing games in the context of unrelated machines scheduling. In such a game,...
We study coordination mechanisms for Scheduling Games (with unrelated machines). In these games, eac...
International audienceCoordination mechanisms aim to mitigate the impact of selfishness when schedul...
In a scheduling game, each player owns a job and chooses a machine to execute it. While the social c...
International audienceWe are interested in scheduling tasks from several selfish agents on a set of ...
We study multiprocessor scheduling games with setup times on identical machines. Given a set of sche...
Many challenges in operations research involve optimization. In particular, scheduling treats the op...
Abstract. We consider the unrelated machine scheduling game in which players control subsets of jobs...
We survey different models, techniques, and some recent results to tackle machine scheduling problem...
We survey different models, techniques, and some recent results to tackle machine scheduling problem...
acceptance rate 20%International audienceWe conduct a game theoretic analysis on the problem of sche...