Presenting the variety of high resolution images captured by high-quality devices, or generated on the computer, is challenging due to the limited resolution of current display devices. Our recent work addressed this problem by taking into account human perception. By applying a specific motion to a high-resolution image shown on a low-resolution display device, human eye tracking and integration could be exploited to achieve apparent resolution enhancement. To this end, the high-resolution image is decomposed into a sequence of temporally varying low-resolution images that are displayed at high refresh rates. However, this approach is limited to a specific class of simple or constant movements, i.e. ``panning''. In this work, we generalize...
Many imaging systems utilize detector arrays that do not sample the scene according to the Nyquist c...
Shifted Superposition (SSPOS) is a resolution enhancement methodwhere apparent high-resolution conte...
Current techniques for generating animated scenes involve either videos (whose resolution is limited...
Presenting the variety of high resolution images captured by high-quality devices, or generated on ...
A major obstacle for real-time rendering of high-fidelity graphics is computational complexity. A ke...
Limited GPU performance budgets and transmission bandwidths mean that real-time rendering often has ...
Motion blur can degrade the quality of images and is considered a nuisance for computer vi-sion prob...
A technique to increase the frame rate of digital video cameras at high-resolution is presented. Th...
The spatio-temporal characteristics of the human visual system vary widely across the visual field. ...
In this paper, we consider accelerated rendering of high quality walkthrough animation sequences alo...
In this dissertation, a strategy for high fidelity scaling of video frames to higher resolutions is ...
High-refresh-rate displays (e.\,g.,~120\,Hz) have recently become available on the consumer market a...
The ability to amplify or reduce subtle image changes over time is useful in contexts such as video ...
We present a vision-based performance interface for controlling animated human characters. The syste...
The impression of animacy from the motion of simple shapes typically relies on synthetically defined...
Many imaging systems utilize detector arrays that do not sample the scene according to the Nyquist c...
Shifted Superposition (SSPOS) is a resolution enhancement methodwhere apparent high-resolution conte...
Current techniques for generating animated scenes involve either videos (whose resolution is limited...
Presenting the variety of high resolution images captured by high-quality devices, or generated on ...
A major obstacle for real-time rendering of high-fidelity graphics is computational complexity. A ke...
Limited GPU performance budgets and transmission bandwidths mean that real-time rendering often has ...
Motion blur can degrade the quality of images and is considered a nuisance for computer vi-sion prob...
A technique to increase the frame rate of digital video cameras at high-resolution is presented. Th...
The spatio-temporal characteristics of the human visual system vary widely across the visual field. ...
In this paper, we consider accelerated rendering of high quality walkthrough animation sequences alo...
In this dissertation, a strategy for high fidelity scaling of video frames to higher resolutions is ...
High-refresh-rate displays (e.\,g.,~120\,Hz) have recently become available on the consumer market a...
The ability to amplify or reduce subtle image changes over time is useful in contexts such as video ...
We present a vision-based performance interface for controlling animated human characters. The syste...
The impression of animacy from the motion of simple shapes typically relies on synthetically defined...
Many imaging systems utilize detector arrays that do not sample the scene according to the Nyquist c...
Shifted Superposition (SSPOS) is a resolution enhancement methodwhere apparent high-resolution conte...
Current techniques for generating animated scenes involve either videos (whose resolution is limited...