Presenting stereoscopic content on 3D displays is a challenging task, usually requiring manual adjustments. A number of techniques have been developed to aid this process, but they account for binocular disparity of surfaces that are diffuse and opaque only. However, combinations of transparent as well as specular materials are common in the real and virtual worlds, and pose a significant problem. For example, excessive disparities can be created which cannot be fused by the observer. Also, multiple stereo interpretations become possible, e. g., for glass, that both reflects and refracts, which may confuse the observer and result in poor 3D experience. In this work, we propose an efficient method for analyzing and controlling disparities in...
The problems under consideration center around the interpretation of binocular stereo disparity. I...
Abstract Our paper introduces a novel approach for con-trolling stereo camera parameters in interact...
Figure 1: We propose a framework for flexible stereoscopic disparity manipulation and content post-p...
Presenting stereoscopic content on 3D displays is a challenging task, usually requiring manual adjus...
are put into a cost function (d), that are used to find new camera setting (e) leading to an optimiz...
Presenting stereoscopic content on 3D displays is a challenging task, usually requiring manual adjus...
Because specular reflection is view-dependent, shiny surfaces behave radically differently from matt...
Binocular disparity is an important cue for the human visual system to recognize spatial layout, bo...
AbstractSeveral studies (Vision Research 15 (1975) 583; Perception 9 (1980) 671) have shown that bin...
AbstractBinocular disparity is an aspect of natural viewing. This research investigates whether disp...
disparity gradient (disparity/distance) separating image points, rather than by their absolute dispa...
Stereo rendering for 3D displays and for virtual reality headsets provide several visual cues, inclu...
AbstractComputational models of stereopsis employ a number of algorithms that constrain stereo match...
The problem of accurate depth estimation using stereo in the presence of specular reflection is addr...
Stereoscopic displays afford more accurate 3D percepts than conventional displays due to the added d...
The problems under consideration center around the interpretation of binocular stereo disparity. I...
Abstract Our paper introduces a novel approach for con-trolling stereo camera parameters in interact...
Figure 1: We propose a framework for flexible stereoscopic disparity manipulation and content post-p...
Presenting stereoscopic content on 3D displays is a challenging task, usually requiring manual adjus...
are put into a cost function (d), that are used to find new camera setting (e) leading to an optimiz...
Presenting stereoscopic content on 3D displays is a challenging task, usually requiring manual adjus...
Because specular reflection is view-dependent, shiny surfaces behave radically differently from matt...
Binocular disparity is an important cue for the human visual system to recognize spatial layout, bo...
AbstractSeveral studies (Vision Research 15 (1975) 583; Perception 9 (1980) 671) have shown that bin...
AbstractBinocular disparity is an aspect of natural viewing. This research investigates whether disp...
disparity gradient (disparity/distance) separating image points, rather than by their absolute dispa...
Stereo rendering for 3D displays and for virtual reality headsets provide several visual cues, inclu...
AbstractComputational models of stereopsis employ a number of algorithms that constrain stereo match...
The problem of accurate depth estimation using stereo in the presence of specular reflection is addr...
Stereoscopic displays afford more accurate 3D percepts than conventional displays due to the added d...
The problems under consideration center around the interpretation of binocular stereo disparity. I...
Abstract Our paper introduces a novel approach for con-trolling stereo camera parameters in interact...
Figure 1: We propose a framework for flexible stereoscopic disparity manipulation and content post-p...