The theoretical understanding of e-commerce has received much attention over the past years; however, relatively little focus has been directed to online gaming. Therefore, this paper aims to examine the antecedents of Online Gamers' Intention to play games online and its effect on their loyalty based on integrating three well-recognized theories. Using PLS-SEM approach to analyze the data collected from 1,660 online gamer, the results show the integration between IDT, TAM, and TPB provide a suitable explanation for Online Gamers' Intention to play online games. Intentions to play online games are mostly determined by attitude, compatibility, and social interactions. Furthermore, gender plays a key role in understanding online gamers' inten...
Online games have attracted numerous customers and brought stable revenues to game providers. Howeve...
Recent years have witnessed rapid advancement in mobile entertainments. Online games have emerged wi...
This study is focused on the massively multiplayer online games’ acceptance. In general, while speci...
Online social networks are popular issues in electronic commerce and information systems areas. Howe...
The most important stream of game developers' revenue is arguably via gamer's in-game purchases. Pre...
With keen competition in the online game industry, game developers and publishers are finding new wa...
Online game loyalty has become a concern for many companies and game developers since the high compe...
As the world moves into the web 2.0 era, everyone can connect virtually, and online game playing has...
Driven by the dominant Internet usage and the prospective profits from the game industry, especially...
The development of online games is so high that leads many companies to compose games. To increase c...
This study has a purpose to investigate the adoption of online games technologies among adolescents...
The purpose of this research paper is to explore the factors that influence Saudi users to adopt and...
While online gaming has become immensely popular today, game developers and marketers face stiff com...
As online games grow in importance as an electronic commerce application, researchers and practition...
The significance attempt in this study is to examine the factors affecting customer loyalty towards ...
Online games have attracted numerous customers and brought stable revenues to game providers. Howeve...
Recent years have witnessed rapid advancement in mobile entertainments. Online games have emerged wi...
This study is focused on the massively multiplayer online games’ acceptance. In general, while speci...
Online social networks are popular issues in electronic commerce and information systems areas. Howe...
The most important stream of game developers' revenue is arguably via gamer's in-game purchases. Pre...
With keen competition in the online game industry, game developers and publishers are finding new wa...
Online game loyalty has become a concern for many companies and game developers since the high compe...
As the world moves into the web 2.0 era, everyone can connect virtually, and online game playing has...
Driven by the dominant Internet usage and the prospective profits from the game industry, especially...
The development of online games is so high that leads many companies to compose games. To increase c...
This study has a purpose to investigate the adoption of online games technologies among adolescents...
The purpose of this research paper is to explore the factors that influence Saudi users to adopt and...
While online gaming has become immensely popular today, game developers and marketers face stiff com...
As online games grow in importance as an electronic commerce application, researchers and practition...
The significance attempt in this study is to examine the factors affecting customer loyalty towards ...
Online games have attracted numerous customers and brought stable revenues to game providers. Howeve...
Recent years have witnessed rapid advancement in mobile entertainments. Online games have emerged wi...
This study is focused on the massively multiplayer online games’ acceptance. In general, while speci...