AbstractWe present a heuristically certified form of floating-point arithmetic and its implementation in CoCoALib. This arithmetic is intended to act as a fast alternative to exact rational arithmetic, and is developed from the idea of paired floats expounded by Traverso and Zanoni (2002). As prerequisites we need a source of (pseudo-)random numbers, and an underlying floating-point arithmetic system where the user can set the precision. Twin-float arithmetic can be used only where the input data are exact, or can be obtained at high enough precision. Our arithmetic includes a total cancellation heuristic for sums and differences, and so can be used in classical algebraic algorithms such as Buchberger’s algorithm. We also present a (new) al...
Floating-point arithmetic is an approximation of real arithmetic in which each operation may introdu...
International audienceSome mathematical proofs involve intensive computations, for instance: the fou...
We introduce an algorithm for multiplying a floating-point number x by a constant C that is not exac...
AbstractWe present a heuristically certified form of floating-point arithmetic and its implementatio...
This article presents a finite precision (floating point) arithmetic with heuristic guarantees of co...
A quad-double number is an unevaluated sum of four IEEE double precision numbers, ca-pable of repres...
International audienceThe most well-known feature of floating-point arithmetic is the limited precis...
A quad-double number is an unevaluated sum of four IEEE double precision numbers, capable of represe...
Exact computer arithmetic has a variety of uses including, but not limited to, the robust implementa...
We introduce an algorithm for multiplying a floating-point number $x$ by a constant $C$ that is not ...
Abstract. Given a vector of floating-point numbers with exact sum s, we present an algorithm for cal...
One can simulate low-precision floating-point arithmetic via software by executing each arithmetic o...
Modern computing has adopted the floating point type as a default way to describe computations with ...
International audienceThis handbook is a definitive guide to the effective use of modern floating-po...
International audienceWe deal with accurate complex multiplication in binary floating-point arithmet...
Floating-point arithmetic is an approximation of real arithmetic in which each operation may introdu...
International audienceSome mathematical proofs involve intensive computations, for instance: the fou...
We introduce an algorithm for multiplying a floating-point number x by a constant C that is not exac...
AbstractWe present a heuristically certified form of floating-point arithmetic and its implementatio...
This article presents a finite precision (floating point) arithmetic with heuristic guarantees of co...
A quad-double number is an unevaluated sum of four IEEE double precision numbers, ca-pable of repres...
International audienceThe most well-known feature of floating-point arithmetic is the limited precis...
A quad-double number is an unevaluated sum of four IEEE double precision numbers, capable of represe...
Exact computer arithmetic has a variety of uses including, but not limited to, the robust implementa...
We introduce an algorithm for multiplying a floating-point number $x$ by a constant $C$ that is not ...
Abstract. Given a vector of floating-point numbers with exact sum s, we present an algorithm for cal...
One can simulate low-precision floating-point arithmetic via software by executing each arithmetic o...
Modern computing has adopted the floating point type as a default way to describe computations with ...
International audienceThis handbook is a definitive guide to the effective use of modern floating-po...
International audienceWe deal with accurate complex multiplication in binary floating-point arithmet...
Floating-point arithmetic is an approximation of real arithmetic in which each operation may introdu...
International audienceSome mathematical proofs involve intensive computations, for instance: the fou...
We introduce an algorithm for multiplying a floating-point number x by a constant C that is not exac...