AbstractInteractive real-time visualization plays a significant role in simulation research domain. Multi-scale problems are in need of high performance visualization with good quality and the same could be said about other problem domains, e.g. big data analysis, physics simulation, etc. The state of the art shows that a universal tool for solving such problem is non-existent. Modern computer graphics requires enormous efforts to implement efficient algorithms on modern GPUs and GAPIs. In the first part of our paper we introduce a framework for rapid graphics application development and its extensions for multi-scale problem visualization. In the second part of the paper we provide a prototype of multi-scale problem's solution in simulatio...
. A mesh refinement and a mesh simplification algorithm are presented. Both algorithms guarantee a u...
textAs scientific simulations get increasingly complex, so do the requirements of how to deal with t...
Graphical Processing Units (GPUs) have recently attracted attention for certain scientific simulatio...
AbstractInteractive real-time visualization plays a significant role in simulation research domain. ...
AbstractVisualization of simulation results in major urban areas is a difficult task. Multi-scale pr...
Abstract: We present a novel set of techniques for visualization of very large data sets encoding fl...
In this work, we present a massive simulation of a behavioral model using graphics hardware. In part...
This paper introduces a framework for real-time simulation and rendering of crowds navigating in a v...
This thesis addresses problems fundamental to the creation of interactive 3D graphics appli-cations ...
Today's modern flight simulation research produces vast amounts of time sensitive data, making a qua...
Agent-based simulation of pedestrian crowds in public spaces can give insights into the potential co...
As a consequence of lift, aircraft's wings generate a pair of counter rotating wake vortices that re...
International audienceMulti-agent-based simulations (MABS) relies on modelling the behavior of indiv...
Advances in computer graphics in the recent twenty years have stimulated different schemes to classi...
We present Glimmer, a new multilevel visualization algorithm for multidimensional scaling designed t...
. A mesh refinement and a mesh simplification algorithm are presented. Both algorithms guarantee a u...
textAs scientific simulations get increasingly complex, so do the requirements of how to deal with t...
Graphical Processing Units (GPUs) have recently attracted attention for certain scientific simulatio...
AbstractInteractive real-time visualization plays a significant role in simulation research domain. ...
AbstractVisualization of simulation results in major urban areas is a difficult task. Multi-scale pr...
Abstract: We present a novel set of techniques for visualization of very large data sets encoding fl...
In this work, we present a massive simulation of a behavioral model using graphics hardware. In part...
This paper introduces a framework for real-time simulation and rendering of crowds navigating in a v...
This thesis addresses problems fundamental to the creation of interactive 3D graphics appli-cations ...
Today's modern flight simulation research produces vast amounts of time sensitive data, making a qua...
Agent-based simulation of pedestrian crowds in public spaces can give insights into the potential co...
As a consequence of lift, aircraft's wings generate a pair of counter rotating wake vortices that re...
International audienceMulti-agent-based simulations (MABS) relies on modelling the behavior of indiv...
Advances in computer graphics in the recent twenty years have stimulated different schemes to classi...
We present Glimmer, a new multilevel visualization algorithm for multidimensional scaling designed t...
. A mesh refinement and a mesh simplification algorithm are presented. Both algorithms guarantee a u...
textAs scientific simulations get increasingly complex, so do the requirements of how to deal with t...
Graphical Processing Units (GPUs) have recently attracted attention for certain scientific simulatio...