This essay is about the use of narrative in video games, and the discussion surrounding it. For years ludologists (game researchers) and narratologists (narrativity researchers) have been arguing about how to analyze narrativity in games. While ludologists have chosen to see games as a product by itself, and therefore something to be analyzed separately, narratologists instead see games as a narrative medium alongside film, theater and books. This essay starts by taking a look at the arguments from both sides, and then introduces three questions regarding narrative in games, and how this phenomenon has changed over the past 13 years. To answer these questions, five case studies are carried out, analyzing games with the help of a new framewo...
The digital games take an increasing part of our western society. The time when gaming was excluded ...
This essay examines the narrative aspect of interactive fiction. The study uses Janet H. Murrays ana...
The digital games take an increasing part of our western society. The time when gaming was excluded ...
The aim of this article is to contribute with knowledge of how games are regarded as stories. Based ...
The aim of this article is to contribute with knowledge of how games are regarded as stories. Based ...
This essay provides an overview of the different types of study that can be conducted when consideri...
The aim of this article is to contribute with knowledge of how games are regarded as stories. Based ...
The aim of this article is to contribute with knowledge of how games are regarded as stories. Based ...
This essay is a narrative analyze of the computer game Halo. The purpose of the essay is to see what...
This essay is a narrative analyze of the computer game Halo. The purpose of the essay is to see what...
Det här examensarbetet undersöker tidigare teoribildning inom Tv-spelsforskningen och i synnerhet kr...
Det här examensarbetet undersöker tidigare teoribildning inom Tv-spelsforskningen och i synnerhet kr...
This paper intends to give an overview on the conception and design of video games, based on a narra...
This study has investigated what affects players' experience of different methods of narrative deliv...
This study has investigated what affects players' experience of different methods of narrative deliv...
The digital games take an increasing part of our western society. The time when gaming was excluded ...
This essay examines the narrative aspect of interactive fiction. The study uses Janet H. Murrays ana...
The digital games take an increasing part of our western society. The time when gaming was excluded ...
The aim of this article is to contribute with knowledge of how games are regarded as stories. Based ...
The aim of this article is to contribute with knowledge of how games are regarded as stories. Based ...
This essay provides an overview of the different types of study that can be conducted when consideri...
The aim of this article is to contribute with knowledge of how games are regarded as stories. Based ...
The aim of this article is to contribute with knowledge of how games are regarded as stories. Based ...
This essay is a narrative analyze of the computer game Halo. The purpose of the essay is to see what...
This essay is a narrative analyze of the computer game Halo. The purpose of the essay is to see what...
Det här examensarbetet undersöker tidigare teoribildning inom Tv-spelsforskningen och i synnerhet kr...
Det här examensarbetet undersöker tidigare teoribildning inom Tv-spelsforskningen och i synnerhet kr...
This paper intends to give an overview on the conception and design of video games, based on a narra...
This study has investigated what affects players' experience of different methods of narrative deliv...
This study has investigated what affects players' experience of different methods of narrative deliv...
The digital games take an increasing part of our western society. The time when gaming was excluded ...
This essay examines the narrative aspect of interactive fiction. The study uses Janet H. Murrays ana...
The digital games take an increasing part of our western society. The time when gaming was excluded ...