AbstractTo clarify the role of visual feedback in the generation of corrective movements after inaccurate primary saccades, we used a visually-triggered saccade task in which we varied how long the target was visible. The target was on for only 100ms (OFF100ms), on until the start of the primary saccade (OFFonset) or on for 2s (ON). We found that the tolerance for the post-saccadic error was small (−2%) with a visual signal (ON) but greater (−6%) without visual feedback (OFF100ms). Saccades with an error of −10%, however, were likely to be followed by corrective saccades regardless of whether or not visual feedback was present. Corrective saccades were generally generated earlier when visual error information was available; their latency wa...
In the classic double-step paradigm, subjects are required to make a saccade to a visual target that...
Subjectively, we experience a stable representation of the outside world across saccades. Although p...
In saccade sequences without visual feedback endpoint errors pose a problem for subsequent saccades....
AbstractTo clarify the role of visual feedback in the generation of corrective movements after inacc...
International audienceWhen goal-directed movements are inaccurate, two responses are generated by th...
When goal-directed movements are inaccurate, two responses are generated by the brain: a fast motor ...
Errors in eye movements can be corrected during the ongoing saccade through in-flight modifications ...
International audienceTo foveate a visual target, subjects usually execute a primary hyp-ometric sac...
Movement accuracy depends crucially on the ability to detect errors while actions are being performe...
Movement accuracy depends crucially on the ability to detect errors while actions are being performe...
International audiencePerception of our visual environment strongly depends on saccadic eye movement...
It is relatively easy to adapt visually-guided saccades because the visual vector and the saccade ve...
International audienceIt is relatively easy to adapt visually-guided saccades because the visual vec...
This study analyzes how human participants combine saccadic and pursuit gaze movements when they tra...
Perception of our visual environment strongly depends on saccadic eye movements, which in turn are c...
In the classic double-step paradigm, subjects are required to make a saccade to a visual target that...
Subjectively, we experience a stable representation of the outside world across saccades. Although p...
In saccade sequences without visual feedback endpoint errors pose a problem for subsequent saccades....
AbstractTo clarify the role of visual feedback in the generation of corrective movements after inacc...
International audienceWhen goal-directed movements are inaccurate, two responses are generated by th...
When goal-directed movements are inaccurate, two responses are generated by the brain: a fast motor ...
Errors in eye movements can be corrected during the ongoing saccade through in-flight modifications ...
International audienceTo foveate a visual target, subjects usually execute a primary hyp-ometric sac...
Movement accuracy depends crucially on the ability to detect errors while actions are being performe...
Movement accuracy depends crucially on the ability to detect errors while actions are being performe...
International audiencePerception of our visual environment strongly depends on saccadic eye movement...
It is relatively easy to adapt visually-guided saccades because the visual vector and the saccade ve...
International audienceIt is relatively easy to adapt visually-guided saccades because the visual vec...
This study analyzes how human participants combine saccadic and pursuit gaze movements when they tra...
Perception of our visual environment strongly depends on saccadic eye movements, which in turn are c...
In the classic double-step paradigm, subjects are required to make a saccade to a visual target that...
Subjectively, we experience a stable representation of the outside world across saccades. Although p...
In saccade sequences without visual feedback endpoint errors pose a problem for subsequent saccades....